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Tomorrow, April 12th, is the day the Gate of the Seventh Realm may be opened, releasing Beasts into the Runiverse. Here’s how this is going to work.
''For information about the Smart Contract, see [[The Gate to the Seventh Realm (Contract)|The Gate to the Seventh Realm]].''


There are three separate phases:
''To view a map of the Runic Supercontinent, see [[Map|The Map]].''


🔐 Phase 1 Unlocking the Gate:
== Lore ==
[[File:Rarelabs rendition gate of seventh realm.jpg|thumb|Rarelabs' rendition of the Gate of Seventh Realm.]]
On the eastern edge of the [[Valley of the Gnostics]] stands the Gate to the Seventh Realm. Wrought by the ancients, the Gate is curiously unweathered, and serves as a portal to a world of mystery. Impenetrable and barred with [[Locks|golden Locks]], the door can only be opened with the cooperation of 42 [[Wizards]] with [[Key of the 7th Realm|Keys]] and [[Magic]].
__FORCETOC__


There are 21 Locks on the Gate. Each lock requires the power of a Wizard with a Key and a Wizard with a Spell. The first Wizard will visit The Gate and sign a message (gas free) and be given a URL. The first Wizard should send that URL to a trusted partner.  
The presence of the [[Beasts]] within the world is catastrophic to devastating. While the Beasts' Masters exert a modicum of control over them from the material world, the seven Beasts wreak havoc in the Runiverse.  


The partner Wizard will submit the transaction (costs gas) and both Wizards will receive a special NFT as a reward.  
The Gate to the Seventh Realm is a towering isolated structure designed as an arched gateway with gilded detailing in the shape of half-circles on either side of the central stile. There are twenty one golden Locks on the faces bordering the gateway. The symbol of the [[Illuminatus]] sits atop the structure in a trio: a larger purple pyramid flanked on either side by two smaller ones.


Keep in mind: only interact with people you trust, check that the URL is forgottenrunes.com, offer to help your partner pay for gas, and remember your partnership will be written in the Book of Lore.
=== Participating Wizards ===
The following list of Wizards participated in the unlocking of the Gate:
{| class="wikitable"
|+
!Wizard
!ID
!Wizard
!ID
!Wizard
!ID
|-
|[[Sorcerer Soya of the Psychic Leap (95)|Sorcerer Soya of the Psychic Leap]]
|95
|[[Hydromancer Zaros of Atlantis (274)|Hydromancer Zaros of Atlantis]]
|274
|[[Hydromancer Quddus of the Keep (723)|Hydromancer Quddus of the Keep]]
|723
|-
|[[Artificer Layla of the Hall (1020)|Artificer Layla of the Hall]]
|1020
|[[Archmagus Uvlius of the Oasis (1276)|Archmagus Uvlius of the Oasis]]
|1276
|[[Artificer Samuel of Dreams (1357)|Artificer Samuel of Dreams]]
|1357
|-
|[[Necromancer Malcom of Arcadia (1483)|Necromancer Malcom of Arcadia]]
|1483
|[[Voodoo Priest Louis of the Keep (1715)|Voodoo Priest Louis of the Keep]]
|1715
|[[Battle Mage Goliath of the Light (2235)|Battle Mage Goliath of the Light]]
|2235
|-
|[[Geomancer Aslan of the Mist (2430)|Geomancer Aslan of the Mist]]
|2430
|[[Daria of the Marsh (2939)|Daria of the Marsh]]
|2939
|[[Battle Mage Tundror of the Wild (3059)|Battle Mage Tundror of the Wild]]
|3059
|-
|[[Artificer Gunthor of the Hall (3080)|Artificer Gunthor of the Hall]]
|3080
|[[Artificer Suki of the Moors (3125)|Artificer Suki of the Moors]]
|3125
|[[Geomancer Poppy of the Lake (3240)|Geomancer Poppy of the Lake]]
|3240
|-
|[[George of the Event Horizon (3332)|George of the Event Horizon]]
|3332
|[[Sorcerer Apollo of the Mount (3460)|Sorcerer Apollo of the Mount]]
|3460
|[[Witch Hagatha of the Sun (3494)|Witch Hagatha of the Sun]]
|3494
|-
|[[Milo of the Steppe (3577)|Milo of the Steppe]]
|3577
|[[Geomancer of Cuckoo Land (3959)|Geomancer of Cuckoo Land]]
|3959
|[[Cryptomancer Shroomer of the Lake (4263)|Cryptomancer Shroomer of the Lake]]
|4263
|-
|[[Battle Mage Borak of the Ether (4404)|Battle Mage Borak of the Ether]]
|4404
|[[Artificer Zaros of the Hall (4814)|Artificer Zaros of the Hall]]
|4814
|[[Necromancer Brown Cow of El Dorado (4889)|Necromancer Brown Cow of El Dorado]]
|4889
|-
|[[Ozohr of the Mount (4910)|Ozohr of the Mount]]
|4910
|[[Archmagus Iprix of the Realm (5051)|Archmagus Iprix of the Realm]]
|5051
|[[Alessar of the Veil (5151)|Alessar of the Veil]]
|5151
|-
|[[Archmagus Zubin of the Light (6345)|Archmagus Zubin of the Light]]
|6345
|[[Sorcerer Eden of Limbo (6738)|Sorcerer Eden of Limbo]]
|6738
|[[Archmagus Jerret of the Steppe (6762)|Archmagus Jerret of the Steppe]]
|6762
|-
|[[Hydromancer Hanataka of the Brine (6861)|Hydromancer Hanataka of the Brine]]
|6861
|[[Aeromancer Gully of the Dunes (7067)|Aeromancer Gully of the Dunes]]
|7067
|[[Battle Mage Cassius of Tartarus (7305)|Battle Mage Cassius of Tartarus]]
|7305
|-
|[[Udor of the Brambles (7524)|Udor of the Brambles]]
|7524
|[[Artificer Udor of Limbo (7762)|Artificer Udor of Limbo]]
|7762
|[[Battle Mage Cromwell of the Mount (7925)|Battle Mage Cromwell of the Mount]]
|7925
|-
|[[Battlemage Ming of the Field (8743)|Battlemage Ming of the Field]]
|8743
|[[Artificer Le Blanc of the Desert (9082)|Artificer Le Blanc of the Desert]]
|9082
|[[Electromancer Udor of the Desert (9287)|Electromancer Udor of the Desert]]
|9287
|-
|[[Conjurer Sylvia of the Hills (9478)|Conjurer Sylvia of the Hills]]
|9478
|[[Conjurer Nori of the Brambles (9835)|Conjurer Nori of the Brambles]]
|9835
|[[Artificer Raul of the Valley (9857)|Artificer Raul of the Valley]]
|9857
|}


Unlocking the Gate happens only once. 21 Locks mean 21 pairs of Wizards perform this task (and collectively receive a set 42 total NFTs).


When the last lock is unlocked, the first Beast will emerge from the Gate and kickoff the first auction.
== On the Map ==
[[File:Location_the_gate_of_the_seventh_realm.png|none|thumb|The Gate to the Seventh Realm]]


🦁 Phase 2 Beast Auctions:
The Gate to the Seventh Realm is located in the central region of the Runiverse. It is bordered on the west by the [[The Sacred Pillars|Sacred Pillars]], the southeast by [[Blue Wizard Bastion|Blue Wizard Bastion,]] and the south by [[Dream Master Lake]].


There are 7 total Beasts. Each Beast will be up for auction for 24 hours, thus 7 days of Beast auctions.
== Inhabitants ==
A group of zealots called [[The Sevenths]] occupy and revere the Gate.


ANYONE can bid on a Beast (you don’t have to have a spell or key or even any Runes NFTs.)
== Settlements & Landmarks ==


The auction for each Beast will run for 24 hours. If a bid is made in the last 15 minutes, the auction will be extended. A bid must increase the previous bid by at least 5%.
== Flora & Fauna ==


The funds for Beasts Season 1 are split 50/50 between Magic Machine and the House of Wizards multisig.
== Forgotten Runiverse Game ==
__FORCETOC__


When one auction ends and the Beast is claimed, the next auction will begin and this will continue until all 7 Beasts of Season 1 are complete.
The Gate to the Seventh Realm is located at (x,y) in the [[Forgotten Runiverse Game]].
 
[[Category:Locations|Gate to the Seventh Realm]]
🐣 Phase 3 Beast Spawn:
 
After any Beast auction is complete, it becomes possible to spawn the Beast (this means the first Beast Spawn is expected on Wednesday evening).
 
Every day at midnight UTC, a random set of Wizard/Soul IDs are eligible to mint a Spawn NFT. There are a maximum of 42 Spawn per Beast. Each Wizard/Soul can mint only one Spawn per Beast. You must claim your Spawn within the time period, otherwise your slot will be allocated to someone else at the next rotation.
 
You can unlock the Gate, bid on Beasts, and/or claim your Spawn on forgottenrunes.com/beasts which will be live tomorrow.
 
On the 7th day, the Gate will close, and 7 Legendary Beasts will now roam the Runiverse.
 
The Unlocking Ceremony begins at block 14572777 https://etherscan.io/block/countdown/14572777
 
The Unlocking Ceremony will begin shortly. You can see a time estimate at this URL: https://etherscan.io/block/countdown/14572777
 
The Unlocking Ceremony requires the combined powers of two wizards in two separate accounts. Each Wizard can be used only once. Spell/key order doesn't matter (either can be first).
 
The first Wizard needs to know the address of the second Wizard holder. Share your addresses with each other (in DMs) now!
 
The first Wizard will connect their Metamask and sign a message (no gas) and be given a URL to share.
 
The second Wizard will visit that URL and complete the transaction and both receive an NFT item.
 
REMINDER: Please, please only work with Wizards you trust. A potential scam could be to send you a fake URL. Please triple check that you are visiting the real forgottenrunes.com. E.g. type "forgottenrunes.com" into your browser directly.
 
The unlocking ceremony will begin at this URL:
 
https://forgottenrunes.com/beasts

Latest revision as of 14:44, 25 February 2025

For information about the Smart Contract, see The Gate to the Seventh Realm.

To view a map of the Runic Supercontinent, see The Map.

Lore

Rarelabs' rendition of the Gate of Seventh Realm.

On the eastern edge of the Valley of the Gnostics stands the Gate to the Seventh Realm. Wrought by the ancients, the Gate is curiously unweathered, and serves as a portal to a world of mystery. Impenetrable and barred with golden Locks, the door can only be opened with the cooperation of 42 Wizards with Keys and Magic.


The presence of the Beasts within the world is catastrophic to devastating. While the Beasts' Masters exert a modicum of control over them from the material world, the seven Beasts wreak havoc in the Runiverse.

The Gate to the Seventh Realm is a towering isolated structure designed as an arched gateway with gilded detailing in the shape of half-circles on either side of the central stile. There are twenty one golden Locks on the faces bordering the gateway. The symbol of the Illuminatus sits atop the structure in a trio: a larger purple pyramid flanked on either side by two smaller ones.

Participating Wizards

The following list of Wizards participated in the unlocking of the Gate:

Wizard ID Wizard ID Wizard ID
Sorcerer Soya of the Psychic Leap 95 Hydromancer Zaros of Atlantis 274 Hydromancer Quddus of the Keep 723
Artificer Layla of the Hall 1020 Archmagus Uvlius of the Oasis 1276 Artificer Samuel of Dreams 1357
Necromancer Malcom of Arcadia 1483 Voodoo Priest Louis of the Keep 1715 Battle Mage Goliath of the Light 2235
Geomancer Aslan of the Mist 2430 Daria of the Marsh 2939 Battle Mage Tundror of the Wild 3059
Artificer Gunthor of the Hall 3080 Artificer Suki of the Moors 3125 Geomancer Poppy of the Lake 3240
George of the Event Horizon 3332 Sorcerer Apollo of the Mount 3460 Witch Hagatha of the Sun 3494
Milo of the Steppe 3577 Geomancer of Cuckoo Land 3959 Cryptomancer Shroomer of the Lake 4263
Battle Mage Borak of the Ether 4404 Artificer Zaros of the Hall 4814 Necromancer Brown Cow of El Dorado 4889
Ozohr of the Mount 4910 Archmagus Iprix of the Realm 5051 Alessar of the Veil 5151
Archmagus Zubin of the Light 6345 Sorcerer Eden of Limbo 6738 Archmagus Jerret of the Steppe 6762
Hydromancer Hanataka of the Brine 6861 Aeromancer Gully of the Dunes 7067 Battle Mage Cassius of Tartarus 7305
Udor of the Brambles 7524 Artificer Udor of Limbo 7762 Battle Mage Cromwell of the Mount 7925
Battlemage Ming of the Field 8743 Artificer Le Blanc of the Desert 9082 Electromancer Udor of the Desert 9287
Conjurer Sylvia of the Hills 9478 Conjurer Nori of the Brambles 9835 Artificer Raul of the Valley 9857


On the Map

The Gate to the Seventh Realm

The Gate to the Seventh Realm is located in the central region of the Runiverse. It is bordered on the west by the Sacred Pillars, the southeast by Blue Wizard Bastion, and the south by Dream Master Lake.

Inhabitants

A group of zealots called The Sevenths occupy and revere the Gate.

Settlements & Landmarks

Flora & Fauna

Forgotten Runiverse Game

The Gate to the Seventh Realm is located at (x,y) in the Forgotten Runiverse Game.