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<blockquote>''And when he had opened the seventh seal, there was silence in heaven about the space of half an hour.'' - R of Contract [https://etherscan.io/address/0xda5cf3a42ebacd2d8fcb53830b1025e01d37832d#code SeventhRealm]</blockquote>On the eastern edge of the Valley of the Gnostics stands the Gate to the 7th Realm. Wrought by the ancients the gate is curiously unweathered, and serves as a portal to a world of mystery. Impenetrable and barred with golden locks, the door can only be opened with the cooperation of 42 wizards with keys and magic.
''For information about the Smart Contract, see [[The Gate to the Seventh Realm (Contract)|The Gate to the Seventh Realm]]''


In the Spring of 2022, just such a thing occurred as 42 Wizards came together to open the Gate.  Over the next 7 days, one Legendary Beast issued forth, and was tamed by a Beast Master.
== Lore ==
 
[[File:Rarelabs rendition gate of seventh realm.jpg|thumb|313x313px|Rarelabs' rendition of the Gate of Seventh Realm.]]On the eastern edge of the [[Valley of the Gnostics]] stands the Gate to the Seventh Realm. Wrought by the ancients, the Gate is curiously unweathered, and serves as a portal to a world of mystery. Impenetrable and barred with [[Locks|golden locks]], the door can only be opened with the cooperation of 42 [[Wizards]] with [[Key of the 7th Realm|keys]] and [[magic]].
The presence of the Beasts within the Runiverse has ranged from catastrophic to devastating. While the Beast Masters exert a modicum of control over them from the material world, the 7 beasts wreak havoc in the Runiverse.
 
[[File:Rarelabs rendition gate of seventh realm.jpg|thumb|313x313px|Rarelabs' rendition of the Gate of Seventh Realm.]]
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The Gate to the Seventh Realm implemented as a mechanic to introduce [[Forgotten Beasts]] ([[Forgotten Beasts#Season 1|Season 1]]) into the Runiverse. It is notable for the first mechanic introduced to the cult that required [[Blockchain|on-chain]] collaboration between cult members, as well as requiring participation from specific [[traits]] within the collection.
The presence of the [[Beasts]] within the world is catastrophic to devastating. While the Beasts' Masters exert a modicum of control over them from the material world, the seven Beasts wreak havoc in the Runiverse.  


== Description ==
The Gate to the Seventh Realm is a towering isolated structure designed as an arched gateway with gilded detailing in the shape of half-circles on either side of the central stile. There are twenty one golden [[Locks]] on the faces bordering the gateway. The symbol of the [[Illuminatus]] sits atop the structure in a trio: a larger purple pyramid flanked on either side by two smaller ones.
[[File:Gate.png|thumb|The Gate to the Seventh Realm, as depicted at https://www.forgottenrunes.com/beasts.]]
The Gate to the Seventh Realm is a towering isolated structure located within the Runiverse. It is designed as an arched gateway with gilded detailing in the shape of half-circles on either side of the central stile. There are twenty one golden [[Lock|locks]] on the faces bordering the gateway. The symbol of the [[Illuminatus]] sits atop the structure in a trio: a larger purple pyramid flanked on either side by two smaller ones.
== In the Runiverse ==
[[File:Location the gate of the seventh realm.png|thumb|Location of the Gate of the Seventh Realm.]]
The [[The Gate to the Seventh Realm|Gate to the Seventh Realm]] is located in the central region of the [[Runiverse]]. It is bordered on the west by the [[The Sacred Pillars|Sacred Pillars]], the southeast by [[Blue Wizard Bastion]], and the south by [[Dream Master Lake]].


A large foreboding gate in the Valley of the Gnostics, to the east of the Sacred Pillars. Wrought by the ancients and yet curiously unweathered, this gate is a portal to the Seventh Realm. Impenetrable and barred with golden locks, the like of which can only be unsealed by magic and special keys. In the spring last year, the gate was opened by an elite team of 42 Wizards, and 7 Legendary Beasts issued forth. Those Beasts were quickly tamed by 7 legendary Wizards, and remain in their possession to this day.
=== Participating Wizards ===
The following list of Wizards participated in the unlocking of the Gate:
{| class="wikitable sortable"
|+
!Wizard
!ID
!Wizard
!ID
!Wizard
!ID
|-
|[[George of the Event Horizon (3332)|George of the Event Horizon]]
|3332
|[[Battle Mage Tundror of the Wild (3059)|Battle Mage Tundror of the Wild]]
|3059
|[[Alessar of the Veil (5151)|Alessar of the Veil]]
|5151
|-
|[[Electromancer Udor of the Desert (9287)|Electromancer Udor of the Desert]]
|9287
|[[Archmagus Jerret of the Steppe (6762)|Archmagus Jerret of the Steppe]]
|6762
|[[Geomancer of Cuckoo Land (3959)|Geomancer of Cuckoo Land]]
|3959
|-
|[[Hydromancer Hanataka of the Brine (6861)|Hydromancer Hanataka of the Brine]]
|6861
|[[Artificer Samuel of Dreams (1357)|Artificer Samuel of Dreams]]
|1357
|[[Milo of the Steppe (3577)|Milo of the Steppe]]
|3577
|-
|[[Battlemage Ming of the Field (8743)|Battlemage Ming of the Field]]
|8743
|[[Artificer Udor of Limbo (7762)|Artificer Udor of Limbo]]
|8743
|[[Udor of the Brambles (7524)|Udor of the Brambles]]
|7524
|-
|[[Artificer Suki of the Moors (3125)|Artificer Suki of the Moors]]
|3125
|[[Cryptomancer Shroomer of the Lake (4263)|Cryptomancer Shroomer of the Lake]]
|4263
|[[Battle Mage Goliath of the Light (2235)|Battle Mage Goliath of the Light]]
|2235
|-
|[[Hydromancer Quddus of the Keep (723)|Hydromancer Quddus of the Keep]]
|723
|[[Artificer Zaros of the Hall (4814)|Artificer Zaros of the Hall]]
|4814
|[[Geomancer Aslan of the Mist (2430)|Geomancer Aslan of the Mist]]
|2430
|-
|[[Daria of the Marsh (2939)|Daria of the Marsh]]
|2939
|[[Artificer Layla of the Hall (1020)|Artificer Layla of the Hall]]
|1020
|[[Archmagus Iprix of the Realm (5051)|Archmagus Iprix of the Realm]]
|5051
|-
|[[Necromancer Brown Cow of El Dorado (4889)|Necromancer Brown Cow of El Dorado]]
|4889
|[[Witch Hagatha of the Sun (3494)|Witch Hagatha of the Sun]]
|3494
|[[Conjurer Nori of the Brambles (9835)|Conjurer Nori of the Brambles]]
|9835
|-
|[[Artificer Gunthor of the Hall (3080)|Artificer Gunthor of the Hall]]
|3080
|[[Aeromancer Gully of the Dunes (7067)|Aeromancer Gully of the Dunes]]
|7067
|[[Archmagus Zubin of the Light (6345)|Archmagus Zubin of the Light]]
|6345
|-
|[[Battle Mage Cromwell of the Mount (7925)|Battle Mage Cromwell of the Mount]]
|7925
|[[Artificer Raul of the Valley (9857)|Artificer Raul of the Valley]]
|9857
|[[Ozohr of the Mount (4910)|Ozohr of the Mount]]
|4910
|-
|[[Hydromancer Zaros of Atlantis (274)|Hydromancer Zaros of Atlantis]]
|274
|[[Voodoo Priest Louis of the Keep (1715)|Voodoo Priest Louis of the Keep]]
|1715
|[[Artificer Le Blanc of the Desert (9082)|Artificer Le Blanc of the Desert]]
|9082
|-
|[[Sorcerer Soya of the Psychic Leap (95)|Sorcerer Soya of the Psychic Leap]]
|95
|[[Necromancer Malcom of Arcadia (1483)|Necromancer Malcom of Arcadia]]
|1483
|[[Sorcerer Apollo of the Mount (3460)|Sorcerer Apollo of the Mount]]
|3460
|-
|[[Archmagus Uvlius of the Oasis (1276)|Archmagus Uvlius of the Oasis]]
|1276
|[[Sorcerer Eden of Limbo (6738)|Sorcerer Eden of Limbo]]
|6738
|[[Battle Mage Cassius of Tartarus (7305)|Battle Mage Cassius of Tartarus]]
|7305
|-
|[[Conjurer Sylvia of the Hills (9478)|Conjurer Sylvia of the Hills]]
|9478
|[[Geomancer Poppy of the Lake (3240)|Geomancer Poppy of the Lake]]
|3240
|[[Battle Mage Borak of the Ether (4404)|Battle Mage Borak of the Ether]]
|4404
|}


== Forgotten Runiverse Game ==
== On the Map ==
The Gate to the Seventh Realm is located at (x, y) in the [[Forgotten Runiverse Game|game]]. To get there, head northwest from the origin.
[[File:Location_the_gate_of_the_seventh_realm.png|none|thumb|The Gate to the Seventh Realm]]


== Implementation ==
The Gate to the Seventh Realm is located in the central region of the Runiverse. It is bordered on the west by the [[The Sacred Pillars|Sacred Pillars]], the southeast by [[Blue Wizard Bastion|Blue Wizard Bastion,]] and the south by [[Dream Master Lake]].


=== Mechanics ===
== Inhabitants ==
On the 12th of April, the Gate of the Seventh Realm was introduced to the cult as a mechanic for releasing the Beasts into the Runiverse at the url https://forgottenrunes.com/beasts. There were three separate phases:


==== 🔐 Phase 1 Unlocking the Gate ====
== Settlements & Landmarks ==
In phase 1, [[Wizards|Wizard]] and [[Souls|Soul]] holders had to collaborate to unlock all 21 locks on the Gate. Each lock required two Wizards (or Souls) held separately across two wallets to unlock; one with a [[Key of the Seventh Realm]] and one with a spell prop. Any of the two Wizards would be first in signing a message on the website and provided with a URL. This URL would then be shared with the owner of the second Wizard. The second Wizard submitted the first Wizard's address & the transaction (with gas) to the contract (''see [[#Solidity|Solidity]]'') which sent both addresses one [[Locks|Lock NFT]] marked with the type of spell used in its unlocking. The unlocking of all 21 locks resulted in the distribution of 42 Lock NFTs and proceeding to Phase 2.


==== 🦁 Phase 2 Beast Auctions ====
== Flora & Fauna ==
In phase 2, seven Beasts were sequentially auctioned to anyone. Each auction was set on a twenty-four hour timer that could be extended for a further 15 minutes incrementally if the high bid was raised by 5 percent.
 
==== 🐣 Phase 3 Beast Spawn ====
In phase 3, the Beast successfully auctioned off would be eligible for spawning. Once spawned, a random set of Wizard/Souls were granted eligibility to mint a Beast Spawn. There were a maximum of 42 Spawn per Beast and each Wizard or Soul could mint only one Spawn per Beast. The Spawn were eligible for claiming for 24 hours when announced. At the end of the time period, the eligibility list was recast and any Wizard or Soul on the new list would be permitted to mint any remaining unclaimed Spawn.
 
=== Outcomes ===
The unlocking of the 21 locks took from Apr-12-2022 07:53:12 PM UTC to Apr-12-2022 07:54:25 PM UTC (approximately 73 seconds) and only 9 blocks (block [https://etherscan.io/txs?a=0xb1f1738cfb459f08f2f2fca8c5469ded57dbe4ed 14572781] to 14572789). 12 attempts failed due to various reasons: transaction reversion and gas insufficiency. Total gas used by successful cult members totaled 0.95922 eth (approximately USD 2,905). Unsuccessful gas used totaled 0.080214 eth (approximately USD 242.95).
 
The first Beast, [[Chaos Chimera]], was successfully auctioned for 45 eth (approximately USD 140,332.50) to [https://forgotten.market/address/0x24d7a9daf84a3f30b279b931a732f58c4eb0e52b collectibles.1of1.eth]. The initial bid began at 1.5 eth. The bidding process took 23 hours and 40 minutes across 12 bids from block 14572792 to block 14579031 and involved 9 separate wallets.
 
The second Beast, [[Bugbear Chieftain]], was successfully auctioned for 50.05 eth (approximately USD 151,239.09) to [https://forgotten.market/address/0x4d04eb67a2d1e01c71fad0366e0c200207a75487 jailwarden.eth]. The initial bid began at 1 eth. The bidding process took 24 hours and 33 minutes across 13 bids from block 14579122 to block 14585759 and involved 9 separate wallets.
 
The third Beast, [[Triple Crowned Cockatrice]], was successfully auctioned for 88.88 eth (approximately USD 270,302.74) to [https://forgotten.market/address/0x4463ce40ac9ccdb23fea887696e25b6861c05e56 aeiress.eth]. The initial bid began at 2 eth. The bidding process took 23 hours and 58 minutes across 27 bids from block 14585760 to block 14592245 and involved 15 separate wallets.
 
The fourth Beast, [[Salt Kelpie]], was successfully auctioned for 70 eth (approximately USD 214,219.60) to [https://forgotten.market/address/0x3e17fac953de2cd729b0ace7f6d4353387717e9e blockomo.eth]. The initial bid began at 0.01 eth. The bidding process took 23 hours and 58 minutes across 13 bids from block 14592253 to block 14598705 and involved 10 separate wallets. This auction was notable for a large +40.23 eth (approximately USD 123,115.06) jump in bids.
 
The fifth Beast, [[Gigas Chad]], was successfully auctioned for 86.42069 eth (approximately USD 258,259.59) to [https://forgotten.market/address/0x7908a20be7f8ce24baa5c9cea46e3678c1ce3f4e 0x7908A20bE7f8cE24bAa5C9CEA46E3678c1ce3F4E]. The initial bid began at 2 eth. The bidding process took 24 hours and 34 minutes across 16 bids from block 14598753 to block 14605282 and involved 11 separate wallets.
 
The sixth Beast, [[Nightmare Imp]], was successfully auctioned for 84 eth (approximately USD 256,720.80) to [https://forgotten.market/address/0xe455ae1952bc4ba762493c8262030f32a4a9075b panico.eth]. The initial bid began at 0.001 eth. The bidding process took 23 hours and 43 minutes across 16 bids from block 14605361 to block 14611685 and involved 16 separate wallets. This auction had the most number of unique bidders.
 
The seventh Beast, [[Seven Tailed Kitsune]], was successfully auctioned for 66.66 eth (approximately USD 206,813.98) to [https://forgotten.market/address/0x8d12b8c3bef358d1901d891a74fa801aba2b79b0 0x8D12B8c3bEf358d1901d891a74FA801aBa2b79B0]. The initial bid began at 0.3 eth. The bidding process took 23 hours and 25 minutes across 12 bids from block 14611748 to block 14618034 and involved 11 separate wallets. This auction was notable for an unusual bid raise on the prior high bid by the same bidder by a substantial amount (+50.69 eth, approximately USD 157,226.74).
 
The total time for all 7 auctions of Beasts (Season 1) was 170 hours 18 minutes, running from block [https://etherscan.io/tx/0x321d596a8b240c69c003a149c92e039d411e3388b4167a909522004496b0c1ed 14572792] to block [https://etherscan.io/tx/0x5c2f4dd795127b74fc7cf6f561a94a16914920380b3a931ea69bc3a31685e824 14618182].
 
The funds from the Beast auctions totaled 491.01069 eth (less gas) (approximately USD 1,523,370.49). Fifty percent was retained by [[Magic Machine]] and fifty percent was sent to the [[House of Wizards|House of Wizards DAO]].
 
=== Commentary ===
Whilst it was possible for a single owner to own both a Wizard holding a Key to the Seventh Realm and another Wizard with the appropriate spell, and distribute them across both wallets, this only occurred with ___________ locks.
 
== Solidity ==
There were five contracts required to execute the unlocking of the Gate, auctioning the Beasts and permitting minting of Beast Spawn:
 
The contract to submit collaboration between two wizards: https://etherscan.io/address/0xb1f1738cfb459f08f2f2fca8c5469ded57dbe4ed#code
 
The contract to mint locks for successful wizards: https://etherscan.io/address/0xda5cf3a42ebacd2d8fcb53830b1025e01d37832d#code
 
The contract to bid on Beasts: https://etherscan.io/address/0x650ec141a2315b8aca9a661469514728b616275c#code
 
The contract to mint Beasts: https://etherscan.io/address/0x8634c23d5794ed177e9ffd55b22fdb80a505ab7b#code
 
The contract to mint Beast Spawn: https://etherscan.io/address/0x7de11a2d9e9727fa5ead3094e40211c5e9cf5857#code
 
=== Controversies ===
It was possible to snoop the list of eligible wallets for Beast Spawn prior to the release of the list on the website. The method to do this was to interrogate the contract via Etherscan and perform the computations once the user realizes the seed for randomization was predictable. This did not obviate the randomness for wallet selection. Subsequent to this, cult members with the Solidity know-how assisted other cult members to check their eligibility for the current list and the forward list across the seven days of auctions.
 
== Wizards Who Opened The Gate==
1. George of the Event Horizon - ID: 3332
 
2. Electromancer Udor of the Desert - ID: 9287
 
3. Hydromancer Hanataka of the Brine - ID: 6861
 
4. Battle Mage Tundror of the Wild - ID: 3059
 
5. Archmagus Jerret of the Steppe - ID: 6762
 
6. Artificer Samuel of Dreams - ID: 1357
 
7. Alessar of the Veil - ID: 5151
 
8. Geomancer of Cuckoo Land - ID: 3959
 
9. Milo of the Steppe - ID: 3577
 
10. Udor of the Brambles - ID: 7524
 
11. Artificer Udor of Limbo - ID: 7762
 
12. Battlemage Ming of the Field - ID: 8743
 
13. Artificer Suki of the Moors - ID: 3125
 
14. Hydromancer Quddus of the Keep - ID: 723
 
15. Daria of the Marsh - ID: 2939
 
16. Necromancer Brown Cow of El Dorado - ID: 4889
 
17. Artificer Gunthor of the Hall - ID: 3080
 
18. Battle Mage Cromwell of the Mount - ID: 7925
 
19. Hydromancer Zaros of Atlantis - ID: 274
 
20. Sorcerer Soya of the Psychic Leap - ID: 95
 
21. Archmagus Uvlius of the Oasis - ID: 1276
 
22. Conjurer Sylvia of the Hills - ID: 9478
 
23. Cryptomancer Shroomer of the Lake - ID: 4263
 
24. Artificer Zaros of the Hall - ID: 4814
 
25. Artificer Layla of the Hall - ID: 1020
 
26. Witch Hagatha of the Sun - ID: 3494
 
27. Aeromancer Gully of the Dunes - ID: 7067
 
28. Artificer Raul of the Valley - ID: 9857
 
29. Voodoo Priest Louis of the Keep - ID: 1715
 
30. Necromancer Malcom of Arcadia - ID: 1483
 
31. Sorcerer Eden of Limbo - ID: 6738
 
32. Geomancer Poppy of the Lake - ID: 3240
 
33. Battle Mage Goliath of the Light - ID: 2235
 
34. Geomancer Aslan of the Mist - ID: 2430
 
35. Archmagus Iprix of the Realm - ID: 5051
 
36. Conjurer Nori of the Brambles - ID: 9835
 
37. Archmagus Zubin of the Light - ID: 6345
 
38. Ozohr of the Mount - ID: 4910
 
39. Artificer Le Blanc of the Desert - ID: 9082
 
40. Sorcerer Apollo of the Mount - ID: 3460
 
41. Battle Mage Cassius of Tartarus - ID: 7305
 
42. Battle Mage Borak of the Ether - ID: 4404


== Forgotten Runiverse Game ==
__FORCETOC__


== History ==
The Gate to the Seventh Realm is located at (x,y) in the [[Forgotten Runiverse Game]].
TO BE COMPLETED: On the 2nd of March, the first iteration of Beasts were hinted at during a Wizard Wednesday,
[[Category:Locations|Gate to the Seventh Realm]]
[[Category:Locations]]

Latest revision as of 15:18, 12 November 2024

For information about the Smart Contract, see The Gate to the Seventh Realm

Lore

Rarelabs' rendition of the Gate of Seventh Realm.

On the eastern edge of the Valley of the Gnostics stands the Gate to the Seventh Realm. Wrought by the ancients, the Gate is curiously unweathered, and serves as a portal to a world of mystery. Impenetrable and barred with golden locks, the door can only be opened with the cooperation of 42 Wizards with keys and magic.


The presence of the Beasts within the world is catastrophic to devastating. While the Beasts' Masters exert a modicum of control over them from the material world, the seven Beasts wreak havoc in the Runiverse.

The Gate to the Seventh Realm is a towering isolated structure designed as an arched gateway with gilded detailing in the shape of half-circles on either side of the central stile. There are twenty one golden Locks on the faces bordering the gateway. The symbol of the Illuminatus sits atop the structure in a trio: a larger purple pyramid flanked on either side by two smaller ones.

Participating Wizards

The following list of Wizards participated in the unlocking of the Gate:

Wizard ID Wizard ID Wizard ID
George of the Event Horizon 3332 Battle Mage Tundror of the Wild 3059 Alessar of the Veil 5151
Electromancer Udor of the Desert 9287 Archmagus Jerret of the Steppe 6762 Geomancer of Cuckoo Land 3959
Hydromancer Hanataka of the Brine 6861 Artificer Samuel of Dreams 1357 Milo of the Steppe 3577
Battlemage Ming of the Field 8743 Artificer Udor of Limbo 8743 Udor of the Brambles 7524
Artificer Suki of the Moors 3125 Cryptomancer Shroomer of the Lake 4263 Battle Mage Goliath of the Light 2235
Hydromancer Quddus of the Keep 723 Artificer Zaros of the Hall 4814 Geomancer Aslan of the Mist 2430
Daria of the Marsh 2939 Artificer Layla of the Hall 1020 Archmagus Iprix of the Realm 5051
Necromancer Brown Cow of El Dorado 4889 Witch Hagatha of the Sun 3494 Conjurer Nori of the Brambles 9835
Artificer Gunthor of the Hall 3080 Aeromancer Gully of the Dunes 7067 Archmagus Zubin of the Light 6345
Battle Mage Cromwell of the Mount 7925 Artificer Raul of the Valley 9857 Ozohr of the Mount 4910
Hydromancer Zaros of Atlantis 274 Voodoo Priest Louis of the Keep 1715 Artificer Le Blanc of the Desert 9082
Sorcerer Soya of the Psychic Leap 95 Necromancer Malcom of Arcadia 1483 Sorcerer Apollo of the Mount 3460
Archmagus Uvlius of the Oasis 1276 Sorcerer Eden of Limbo 6738 Battle Mage Cassius of Tartarus 7305
Conjurer Sylvia of the Hills 9478 Geomancer Poppy of the Lake 3240 Battle Mage Borak of the Ether 4404

On the Map

The Gate to the Seventh Realm

The Gate to the Seventh Realm is located in the central region of the Runiverse. It is bordered on the west by the Sacred Pillars, the southeast by Blue Wizard Bastion, and the south by Dream Master Lake.

Inhabitants

Settlements & Landmarks

Flora & Fauna

Forgotten Runiverse Game

The Gate to the Seventh Realm is located at (x,y) in the Forgotten Runiverse Game.