The Gate to the Seventh Realm: Difference between revisions

From wizzypedia
Jump to navigation Jump to search
mNo edit summary
No edit summary
 
(29 intermediate revisions by 4 users not shown)
Line 1: Line 1:
<blockquote>''And when he had opened the seventh seal, there was silence in heaven about the space of half an hour.'' - R of Contract SeventhRealm</blockquote>[[File:Rarelabs rendition gate of seventh realm.jpg|thumb|313x313px|Rarelabs' rendition of the Gate of Seventh Realm.]]
''For information about the Smart Contract, see [[The Gate to the Seventh Realm (Contract)|The Gate to the Seventh Realm]]''
 
== Lore ==
[[File:Rarelabs rendition gate of seventh realm.jpg|thumb|313x313px|Rarelabs' rendition of the Gate of Seventh Realm.]]On the eastern edge of the [[Valley of the Gnostics]] stands the Gate to the Seventh Realm. Wrought by the ancients, the Gate is curiously unweathered, and serves as a portal to a world of mystery. Impenetrable and barred with [[Locks|golden locks]], the door can only be opened with the cooperation of 42 [[Wizards]] with [[Key of the 7th Realm|keys]] and [[magic]].
__FORCETOC__
__FORCETOC__


The Gate to the Seventh Realm is a location within the [[Runiverse]] and implemented as a mechanic to introduce [[Forgotten Beasts]] into the Runiverse. It is notable for the first mechanic introduced to the cult that required [[Blockchain|on-chain]] collaboration between cult members, as well as requiring participation from specific [[traits]] within the collection.
The presence of the [[Beasts]] within the world is catastrophic to devastating. While the Beasts' Masters exert a modicum of control over them from the material world, the seven Beasts wreak havoc in the Runiverse.  


== Description ==
The Gate to the Seventh Realm is a towering isolated structure designed as an arched gateway with gilded detailing in the shape of half-circles on either side of the central stile. There are twenty one golden [[Locks]] on the faces bordering the gateway. The symbol of the [[Illuminatus]] sits atop the structure in a trio: a larger purple pyramid flanked on either side by two smaller ones.
[[File:Gate.png|thumb|The Gate to the Seventh Realm, as depicted at https://www.forgottenrunes.com/beasts.]]
The Gate to the Seventh Realm is a towering isolated structure located within the Runiverse. It is designed as an arched gateway with gilded detailing in the shape of half-circles on either side of the central stile. There are twenty one golden [[Lock|locks]] on the faces bordering the gateway. The symbol of the [[Illuminatus]] sits atop the structure in a trio: a larger purple pyramid flanked on either side by two smaller ones.
== In the Runiverse ==
[[File:Location the gate of the seventh realm.png|thumb|Location of the Gate of the Seventh Realm.]]
The [[The Gate to the Seventh Realm|Gate to the Seventh Realm]] is located in the central region of the [[Runiverse]]. It is bordered on the west by the [[The Sacred Pillars|Sacred Pillars]], the southeast by [[Blue Wizard Bastion]], and the south by [[Dream Master Lake]].


It is not known who created the Gate or for what purpose; however, the Gate allowed for the traversal of the [[Forgotten Beasts|Beasts]] into the Runiverse - presumably from [[the Seventh Realm]].
=== Participating Wizards ===
The following list of Wizards participated in the unlocking of the Gate:
{| class="wikitable sortable"
|+
!Wizard
!ID
!Wizard
!ID
!Wizard
!ID
|-
|[[George of the Event Horizon (3332)|George of the Event Horizon]]
|3332
|[[Battle Mage Tundror of the Wild (3059)|Battle Mage Tundror of the Wild]]
|3059
|[[Alessar of the Veil (5151)|Alessar of the Veil]]
|5151
|-
|[[Electromancer Udor of the Desert (9287)|Electromancer Udor of the Desert]]
|9287
|[[Archmagus Jerret of the Steppe (6762)|Archmagus Jerret of the Steppe]]
|6762
|[[Geomancer of Cuckoo Land (3959)|Geomancer of Cuckoo Land]]
|3959
|-
|[[Hydromancer Hanataka of the Brine (6861)|Hydromancer Hanataka of the Brine]]
|6861
|[[Artificer Samuel of Dreams (1357)|Artificer Samuel of Dreams]]
|1357
|[[Milo of the Steppe (3577)|Milo of the Steppe]]
|3577
|-
|[[Battlemage Ming of the Field (8743)|Battlemage Ming of the Field]]
|8743
|[[Artificer Udor of Limbo (7762)|Artificer Udor of Limbo]]
|8743
|[[Udor of the Brambles (7524)|Udor of the Brambles]]
|7524
|-
|[[Artificer Suki of the Moors (3125)|Artificer Suki of the Moors]]
|3125
|[[Cryptomancer Shroomer of the Lake (4263)|Cryptomancer Shroomer of the Lake]]
|4263
|[[Battle Mage Goliath of the Light (2235)|Battle Mage Goliath of the Light]]
|2235
|-
|[[Hydromancer Quddus of the Keep (723)|Hydromancer Quddus of the Keep]]
|723
|[[Artificer Zaros of the Hall (4814)|Artificer Zaros of the Hall]]
|4814
|[[Geomancer Aslan of the Mist (2430)|Geomancer Aslan of the Mist]]
|2430
|-
|[[Daria of the Marsh (2939)|Daria of the Marsh]]
|2939
|[[Artificer Layla of the Hall (1020)|Artificer Layla of the Hall]]
|1020
|[[Archmagus Iprix of the Realm (5051)|Archmagus Iprix of the Realm]]
|5051
|-
|[[Necromancer Brown Cow of El Dorado (4889)|Necromancer Brown Cow of El Dorado]]
|4889
|[[Witch Hagatha of the Sun (3494)|Witch Hagatha of the Sun]]
|3494
|[[Conjurer Nori of the Brambles (9835)|Conjurer Nori of the Brambles]]
|9835
|-
|[[Artificer Gunthor of the Hall (3080)|Artificer Gunthor of the Hall]]
|3080
|[[Aeromancer Gully of the Dunes (7067)|Aeromancer Gully of the Dunes]]
|7067
|[[Archmagus Zubin of the Light (6345)|Archmagus Zubin of the Light]]
|6345
|-
|[[Battle Mage Cromwell of the Mount (7925)|Battle Mage Cromwell of the Mount]]
|7925
|[[Artificer Raul of the Valley (9857)|Artificer Raul of the Valley]]
|9857
|[[Ozohr of the Mount (4910)|Ozohr of the Mount]]
|4910
|-
|[[Hydromancer Zaros of Atlantis (274)|Hydromancer Zaros of Atlantis]]
|274
|[[Voodoo Priest Louis of the Keep (1715)|Voodoo Priest Louis of the Keep]]
|1715
|[[Artificer Le Blanc of the Desert (9082)|Artificer Le Blanc of the Desert]]
|9082
|-
|[[Sorcerer Soya of the Psychic Leap (95)|Sorcerer Soya of the Psychic Leap]]
|95
|[[Necromancer Malcom of Arcadia (1483)|Necromancer Malcom of Arcadia]]
|1483
|[[Sorcerer Apollo of the Mount (3460)|Sorcerer Apollo of the Mount]]
|3460
|-
|[[Archmagus Uvlius of the Oasis (1276)|Archmagus Uvlius of the Oasis]]
|1276
|[[Sorcerer Eden of Limbo (6738)|Sorcerer Eden of Limbo]]
|6738
|[[Battle Mage Cassius of Tartarus (7305)|Battle Mage Cassius of Tartarus]]
|7305
|-
|[[Conjurer Sylvia of the Hills (9478)|Conjurer Sylvia of the Hills]]
|9478
|[[Geomancer Poppy of the Lake (3240)|Geomancer Poppy of the Lake]]
|3240
|[[Battle Mage Borak of the Ether (4404)|Battle Mage Borak of the Ether]]
|4404
|}


== Forgotten Runiverse Game ==
== On the Map ==
The Gate to the Seventh Realm is located at (x, y) in the [[Forgotten Runiverse Game|game]]. To get there, head northwest from the origin.
[[File:Location_the_gate_of_the_seventh_realm.png|none|thumb|The Gate to the Seventh Realm]]


== Implementation ==
The Gate to the Seventh Realm is located in the central region of the Runiverse. It is bordered on the west by the [[The Sacred Pillars|Sacred Pillars]], the southeast by [[Blue Wizard Bastion|Blue Wizard Bastion,]] and the south by [[Dream Master Lake]].


=== Mechanics ===
== Inhabitants ==
On the 12th of April, the Gate of the Seventh Realm was introduced to the cult as a mechanic for releasing the Beasts into the Runiverse at the url https://forgottenrunes.com/beasts. There were three separate phases:


==== 🔐 Phase 1 Unlocking the Gate ====
== Settlements & Landmarks ==
In phase 1, Wizard and Soul holders had to collaborate to unlock all 21 Locks on the Gate. Each lock required two Wizards (or Souls) held separately across two wallets to unlock; one with a Key of the Seventh Realm and one with a corresponding spell type required for unlocking. Any of the two Wizards would be first in signing a message on the website and provided with a URL. This URL would then be shared with the owner of the second Wizard. The second Wizard submitted the first Wizard's address & the transaction (with gas) to the contract () which sent both addresses the Lock NFT. The unlocking of all 21 Locks resulted in proceeding to Phase 2.


==== 🦁 Phase 2 Beast Auctions ====
== Flora & Fauna ==
In phase 2, seven Beasts were sequentially auctioned to anyone. Each auction was set on a twenty-four hour timer that could be extended for a further 15 minutes incrementally if the high bid was raised by 5 percent.


==== 🐣 Phase 3 Beast Spawn ====
== Forgotten Runiverse Game ==
In phase 3, the Beast successfully auctioned off would be eligible for spawning. Once spawned, a random set of Wizard/Souls were granted eligibility to mint a Beast Spawn. There were a maximum of 42 Spawn per Beast and each Wizard or Soul could mint only one Spawn per Beast. The Spawn were eligible for claiming for 24 hours when announced. At the end of the time period, the eligibility list was recast and any Wizard or Soul on the new list would be permitted to mint any remaining unclaimed Spawn.
__FORCETOC__
 
=== Outcomes ===
Took how many minutes to unlock all 21 locks.
 
The first Beast, [[Chaos Chimera]], was successfully auctioned for 45 eth to collectibles.1of1.eth. The bidding process took 24xx hours and involved xx separate wallets.
 
The second Beast, [[Bugbear Chieftain]], was successfully auctioned for 50.05 eth to jailwarden.eth. The bidding process took 24xx hours and involved xx separate wallets.
 
The third Beast, [[Triple Crowned Cockatrice]], was successfully auctioned for 88.88 eth to aeiress.eth. The bidding process took 24xx hours and involved xx separate wallets.
 
The fourth Beast, [[Salt Kelpie]], was successfully auctioned for 70 eth to blockomo.eth. The bidding process took 24xx hours and involved xx separate wallets.
 
The fifth Beast, [[Gigas Chad]], was successfully auctioned for 86.42069 eth to 0x7908A20bE7f8cE24bAa5C9CEA46E3678c1ce3F4E. The bidding process took 24xx hours and involved xx separate wallets.
 
The sixth Beast, [[Nightmare Imp]], was successfully auctioned for 84 eth to councilof13.eth. The bidding process took 24xx hours and involved xx separate wallets.
 
The seventh Beast, [[Seven Tailed Kitsune]], was successfully auctioned for 66.66 eth to 0x8D12B8c3bEf358d1901d891a74FA801aBa2b79B0. The bidding process took 24xx hours and involved xx separate wallets.
 
The total time for all 7 auctions of Beasts (Season 1) was 24xxx hours.
 
The funds from the Beast auctions totaled 491.01069 eth (less gas). Fifty percent was retained by Magic Machine and fifty percent was sent to the House of Wizards DAO.
 
=== Controversies ===
 
=== Commentary ===
Whilst it was possible for a single owner to own both a Wizard holding a Key to the Seventh Realm and another Wizard with the appropriate spell, and distribute them across both wallets, this only occurred with NNN locks.


== History ==
The Gate to the Seventh Realm is located at (x,y) in the [[Forgotten Runiverse Game]].
On the 2nd of March, the first iteration of Beasts were hinted at during a Wizard Wednesday,
[[Category:Locations|Gate to the Seventh Realm]]
[[Category:Locations]]

Latest revision as of 15:18, 12 November 2024

For information about the Smart Contract, see The Gate to the Seventh Realm

Lore

Rarelabs' rendition of the Gate of Seventh Realm.

On the eastern edge of the Valley of the Gnostics stands the Gate to the Seventh Realm. Wrought by the ancients, the Gate is curiously unweathered, and serves as a portal to a world of mystery. Impenetrable and barred with golden locks, the door can only be opened with the cooperation of 42 Wizards with keys and magic.


The presence of the Beasts within the world is catastrophic to devastating. While the Beasts' Masters exert a modicum of control over them from the material world, the seven Beasts wreak havoc in the Runiverse.

The Gate to the Seventh Realm is a towering isolated structure designed as an arched gateway with gilded detailing in the shape of half-circles on either side of the central stile. There are twenty one golden Locks on the faces bordering the gateway. The symbol of the Illuminatus sits atop the structure in a trio: a larger purple pyramid flanked on either side by two smaller ones.

Participating Wizards

The following list of Wizards participated in the unlocking of the Gate:

Wizard ID Wizard ID Wizard ID
George of the Event Horizon 3332 Battle Mage Tundror of the Wild 3059 Alessar of the Veil 5151
Electromancer Udor of the Desert 9287 Archmagus Jerret of the Steppe 6762 Geomancer of Cuckoo Land 3959
Hydromancer Hanataka of the Brine 6861 Artificer Samuel of Dreams 1357 Milo of the Steppe 3577
Battlemage Ming of the Field 8743 Artificer Udor of Limbo 8743 Udor of the Brambles 7524
Artificer Suki of the Moors 3125 Cryptomancer Shroomer of the Lake 4263 Battle Mage Goliath of the Light 2235
Hydromancer Quddus of the Keep 723 Artificer Zaros of the Hall 4814 Geomancer Aslan of the Mist 2430
Daria of the Marsh 2939 Artificer Layla of the Hall 1020 Archmagus Iprix of the Realm 5051
Necromancer Brown Cow of El Dorado 4889 Witch Hagatha of the Sun 3494 Conjurer Nori of the Brambles 9835
Artificer Gunthor of the Hall 3080 Aeromancer Gully of the Dunes 7067 Archmagus Zubin of the Light 6345
Battle Mage Cromwell of the Mount 7925 Artificer Raul of the Valley 9857 Ozohr of the Mount 4910
Hydromancer Zaros of Atlantis 274 Voodoo Priest Louis of the Keep 1715 Artificer Le Blanc of the Desert 9082
Sorcerer Soya of the Psychic Leap 95 Necromancer Malcom of Arcadia 1483 Sorcerer Apollo of the Mount 3460
Archmagus Uvlius of the Oasis 1276 Sorcerer Eden of Limbo 6738 Battle Mage Cassius of Tartarus 7305
Conjurer Sylvia of the Hills 9478 Geomancer Poppy of the Lake 3240 Battle Mage Borak of the Ether 4404

On the Map

The Gate to the Seventh Realm

The Gate to the Seventh Realm is located in the central region of the Runiverse. It is bordered on the west by the Sacred Pillars, the southeast by Blue Wizard Bastion, and the south by Dream Master Lake.

Inhabitants

Settlements & Landmarks

Flora & Fauna

Forgotten Runiverse Game

The Gate to the Seventh Realm is located at (x,y) in the Forgotten Runiverse Game.