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''For information about the Smart Contract, see [[The Gate to the Seventh Realm (Contract)|The Gate to the Seventh Realm]]''


== Mechanics ==
== Lore ==
Tomorrow, April 12th, is the day the Gate of the Seventh Realm may be opened, releasing Beasts into the Runiverse. Here’s how this is going to work.
[[File:Rarelabs rendition gate of seventh realm.jpg|thumb|313x313px|Rarelabs' rendition of the Gate of Seventh Realm.]]On the eastern edge of the [[Valley of the Gnostics]] stands the Gate to the Seventh Realm. Wrought by the ancients, the Gate is curiously unweathered, and serves as a portal to a world of mystery. Impenetrable and barred with [[Locks|golden locks]], the door can only be opened with the cooperation of 42 [[Wizards]] with [[Key of the 7th Realm|keys]] and [[magic]].
__FORCETOC__


There are three separate phases:
The presence of the [[Beasts]] within the world is catastrophic to devastating. While the Beasts' Masters exert a modicum of control over them from the material world, the seven Beasts wreak havoc in the Runiverse.


🔐 Phase 1 Unlocking the Gate:  
The Gate to the Seventh Realm is a towering isolated structure designed as an arched gateway with gilded detailing in the shape of half-circles on either side of the central stile. There are twenty one golden [[Locks]] on the faces bordering the gateway. The symbol of the [[Illuminatus]] sits atop the structure in a trio: a larger purple pyramid flanked on either side by two smaller ones.


There are 21 Locks on the Gate. Each lock requires the power of a Wizard with a Key and a Wizard with a Spell. The first Wizard will visit The Gate and sign a message (gas free) and be given a URL. The first Wizard should send that URL to a trusted partner.
=== Participating Wizards ===
The following list of Wizards participated in the unlocking of the Gate:
{| class="wikitable sortable"
|+
!Wizard
!ID
!Wizard
!ID
!Wizard
!ID
|-
|[[George of the Event Horizon (3332)|George of the Event Horizon]]
|3332
|[[Battle Mage Tundror of the Wild (3059)|Battle Mage Tundror of the Wild]]
|3059
|[[Alessar of the Veil (5151)|Alessar of the Veil]]
|5151
|-
|[[Electromancer Udor of the Desert (9287)|Electromancer Udor of the Desert]]
|9287
|[[Archmagus Jerret of the Steppe (6762)|Archmagus Jerret of the Steppe]]
|6762
|[[Geomancer of Cuckoo Land (3959)|Geomancer of Cuckoo Land]]
|3959
|-
|[[Hydromancer Hanataka of the Brine (6861)|Hydromancer Hanataka of the Brine]]
|6861
|[[Artificer Samuel of Dreams (1357)|Artificer Samuel of Dreams]]
|1357
|[[Milo of the Steppe (3577)|Milo of the Steppe]]
|3577
|-
|[[Battlemage Ming of the Field (8743)|Battlemage Ming of the Field]]
|8743
|[[Artificer Udor of Limbo (7762)|Artificer Udor of Limbo]]
|8743
|[[Udor of the Brambles (7524)|Udor of the Brambles]]
|7524
|-
|[[Artificer Suki of the Moors (3125)|Artificer Suki of the Moors]]
|3125
|[[Cryptomancer Shroomer of the Lake (4263)|Cryptomancer Shroomer of the Lake]]
|4263
|[[Battle Mage Goliath of the Light (2235)|Battle Mage Goliath of the Light]]
|2235
|-
|[[Hydromancer Quddus of the Keep (723)|Hydromancer Quddus of the Keep]]
|723
|[[Artificer Zaros of the Hall (4814)|Artificer Zaros of the Hall]]
|4814
|[[Geomancer Aslan of the Mist (2430)|Geomancer Aslan of the Mist]]
|2430
|-
|[[Daria of the Marsh (2939)|Daria of the Marsh]]
|2939
|[[Artificer Layla of the Hall (1020)|Artificer Layla of the Hall]]
|1020
|[[Archmagus Iprix of the Realm (5051)|Archmagus Iprix of the Realm]]
|5051
|-
|[[Necromancer Brown Cow of El Dorado (4889)|Necromancer Brown Cow of El Dorado]]
|4889
|[[Witch Hagatha of the Sun (3494)|Witch Hagatha of the Sun]]
|3494
|[[Conjurer Nori of the Brambles (9835)|Conjurer Nori of the Brambles]]
|9835
|-
|[[Artificer Gunthor of the Hall (3080)|Artificer Gunthor of the Hall]]
|3080
|[[Aeromancer Gully of the Dunes (7067)|Aeromancer Gully of the Dunes]]
|7067
|[[Archmagus Zubin of the Light (6345)|Archmagus Zubin of the Light]]
|6345
|-
|[[Battle Mage Cromwell of the Mount (7925)|Battle Mage Cromwell of the Mount]]
|7925
|[[Artificer Raul of the Valley (9857)|Artificer Raul of the Valley]]
|9857
|[[Ozohr of the Mount (4910)|Ozohr of the Mount]]
|4910
|-
|[[Hydromancer Zaros of Atlantis (274)|Hydromancer Zaros of Atlantis]]
|274
|[[Voodoo Priest Louis of the Keep (1715)|Voodoo Priest Louis of the Keep]]
|1715
|[[Artificer Le Blanc of the Desert (9082)|Artificer Le Blanc of the Desert]]
|9082
|-
|[[Sorcerer Soya of the Psychic Leap (95)|Sorcerer Soya of the Psychic Leap]]
|95
|[[Necromancer Malcom of Arcadia (1483)|Necromancer Malcom of Arcadia]]
|1483
|[[Sorcerer Apollo of the Mount (3460)|Sorcerer Apollo of the Mount]]
|3460
|-
|[[Archmagus Uvlius of the Oasis (1276)|Archmagus Uvlius of the Oasis]]
|1276
|[[Sorcerer Eden of Limbo (6738)|Sorcerer Eden of Limbo]]
|6738
|[[Battle Mage Cassius of Tartarus (7305)|Battle Mage Cassius of Tartarus]]
|7305
|-
|[[Conjurer Sylvia of the Hills (9478)|Conjurer Sylvia of the Hills]]
|9478
|[[Geomancer Poppy of the Lake (3240)|Geomancer Poppy of the Lake]]
|3240
|[[Battle Mage Borak of the Ether (4404)|Battle Mage Borak of the Ether]]
|4404
|}


The partner Wizard will submit the transaction (costs gas) and both Wizards will receive a special NFT as a reward.
== On the Map ==
[[File:Location_the_gate_of_the_seventh_realm.png|none|thumb|The Gate to the Seventh Realm]]


Keep in mind: only interact with people you trust, check that the URL is forgottenrunes.com, offer to help your partner pay for gas, and remember your partnership will be written in the Book of Lore.
The Gate to the Seventh Realm is located in the central region of the Runiverse. It is bordered on the west by the [[The Sacred Pillars|Sacred Pillars]], the southeast by [[Blue Wizard Bastion|Blue Wizard Bastion,]] and the south by [[Dream Master Lake]].


Unlocking the Gate happens only once. 21 Locks mean 21 pairs of Wizards perform this task (and collectively receive a set 42 total NFTs).
== Inhabitants ==


When the last lock is unlocked, the first Beast will emerge from the Gate and kickoff the first auction.
== Settlements & Landmarks ==


🦁 Phase 2 Beast Auctions:
== Flora & Fauna ==


There are 7 total Beasts. Each Beast will be up for auction for 24 hours, thus 7 days of Beast auctions.
== Forgotten Runiverse Game ==
__FORCETOC__


ANYONE can bid on a Beast (you don’t have to have a spell or key or even any Runes NFTs.)
The Gate to the Seventh Realm is located at (x,y) in the [[Forgotten Runiverse Game]].
 
[[Category:Locations|Gate to the Seventh Realm]]
The auction for each Beast will run for 24 hours. If a bid is made in the last 15 minutes, the auction will be extended. A bid must increase the previous bid by at least 5%.
 
The funds for Beasts Season 1 are split 50/50 between Magic Machine and the House of Wizards multisig.
 
When one auction ends and the Beast is claimed, the next auction will begin and this will continue until all 7 Beasts of Season 1 are complete.
 
🐣 Phase 3 Beast Spawn:
 
After any Beast auction is complete, it becomes possible to spawn the Beast (this means the first Beast Spawn is expected on Wednesday evening).
 
Every day at midnight UTC, a random set of Wizard/Soul IDs are eligible to mint a Spawn NFT. There are a maximum of 42 Spawn per Beast. Each Wizard/Soul can mint only one Spawn per Beast. You must claim your Spawn within the time period, otherwise your slot will be allocated to someone else at the next rotation.
 
You can unlock the Gate, bid on Beasts, and/or claim your Spawn on forgottenrunes.com/beasts which will be live tomorrow.
 
On the 7th day, the Gate will close, and 7 Legendary Beasts will now roam the Runiverse.
 
The Unlocking Ceremony begins at block 14572777 https://etherscan.io/block/countdown/14572777
 
The Unlocking Ceremony will begin shortly. You can see a time estimate at this URL: https://etherscan.io/block/countdown/14572777
 
The Unlocking Ceremony requires the combined powers of two wizards in two separate accounts. Each Wizard can be used only once. Spell/key order doesn't matter (either can be first).
 
The first Wizard needs to know the address of the second Wizard holder. Share your addresses with each other (in DMs) now!
 
The first Wizard will connect their Metamask and sign a message (no gas) and be given a URL to share.
 
The second Wizard will visit that URL and complete the transaction and both receive an NFT item.
 
REMINDER: Please, please only work with Wizards you trust. A potential scam could be to send you a fake URL. Please triple check that you are visiting the real forgottenrunes.com. E.g. type "forgottenrunes.com" into your browser directly.
 
The unlocking ceremony will begin at this URL:
 
https://forgottenrunes.com/beasts
 
== In the Runiverse ==
[[File:Rarelabs rendition gate of seventh realm.jpg|left|thumb|313x313px|Rarelabs' rendition of the Gate of Seventh Realm.]]
 
 
 
 
 
 
 
 
 
 
 
 
 
== Forgotten Runiverse Game ==
The Gate to the Seventh Realm is located at (x, y) in the [[Forgotten Runiverse Game|game]]. To get there, head northwest from the origin.
[[Category:Locations]]

Latest revision as of 15:18, 12 November 2024

For information about the Smart Contract, see The Gate to the Seventh Realm

Lore

Rarelabs' rendition of the Gate of Seventh Realm.

On the eastern edge of the Valley of the Gnostics stands the Gate to the Seventh Realm. Wrought by the ancients, the Gate is curiously unweathered, and serves as a portal to a world of mystery. Impenetrable and barred with golden locks, the door can only be opened with the cooperation of 42 Wizards with keys and magic.


The presence of the Beasts within the world is catastrophic to devastating. While the Beasts' Masters exert a modicum of control over them from the material world, the seven Beasts wreak havoc in the Runiverse.

The Gate to the Seventh Realm is a towering isolated structure designed as an arched gateway with gilded detailing in the shape of half-circles on either side of the central stile. There are twenty one golden Locks on the faces bordering the gateway. The symbol of the Illuminatus sits atop the structure in a trio: a larger purple pyramid flanked on either side by two smaller ones.

Participating Wizards

The following list of Wizards participated in the unlocking of the Gate:

Wizard ID Wizard ID Wizard ID
George of the Event Horizon 3332 Battle Mage Tundror of the Wild 3059 Alessar of the Veil 5151
Electromancer Udor of the Desert 9287 Archmagus Jerret of the Steppe 6762 Geomancer of Cuckoo Land 3959
Hydromancer Hanataka of the Brine 6861 Artificer Samuel of Dreams 1357 Milo of the Steppe 3577
Battlemage Ming of the Field 8743 Artificer Udor of Limbo 8743 Udor of the Brambles 7524
Artificer Suki of the Moors 3125 Cryptomancer Shroomer of the Lake 4263 Battle Mage Goliath of the Light 2235
Hydromancer Quddus of the Keep 723 Artificer Zaros of the Hall 4814 Geomancer Aslan of the Mist 2430
Daria of the Marsh 2939 Artificer Layla of the Hall 1020 Archmagus Iprix of the Realm 5051
Necromancer Brown Cow of El Dorado 4889 Witch Hagatha of the Sun 3494 Conjurer Nori of the Brambles 9835
Artificer Gunthor of the Hall 3080 Aeromancer Gully of the Dunes 7067 Archmagus Zubin of the Light 6345
Battle Mage Cromwell of the Mount 7925 Artificer Raul of the Valley 9857 Ozohr of the Mount 4910
Hydromancer Zaros of Atlantis 274 Voodoo Priest Louis of the Keep 1715 Artificer Le Blanc of the Desert 9082
Sorcerer Soya of the Psychic Leap 95 Necromancer Malcom of Arcadia 1483 Sorcerer Apollo of the Mount 3460
Archmagus Uvlius of the Oasis 1276 Sorcerer Eden of Limbo 6738 Battle Mage Cassius of Tartarus 7305
Conjurer Sylvia of the Hills 9478 Geomancer Poppy of the Lake 3240 Battle Mage Borak of the Ether 4404

On the Map

The Gate to the Seventh Realm

The Gate to the Seventh Realm is located in the central region of the Runiverse. It is bordered on the west by the Sacred Pillars, the southeast by Blue Wizard Bastion, and the south by Dream Master Lake.

Inhabitants

Settlements & Landmarks

Flora & Fauna

Forgotten Runiverse Game

The Gate to the Seventh Realm is located at (x,y) in the Forgotten Runiverse Game.