Wizard Wednesday Episode 49 Transcription

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Wizard Wednesday Ep. 49, August 3rd 2022

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Cult Member: [00:00:00] It is Wednesday,

Elf: a very dynamic Wednesday. We are wizards and it is time for our weekly cult meeting. Wizard Wednesday channeling in

Cult Member: from the Quantum Downs. This is Elf

Elf: and, and Donna and Bear is not here today. Bear is in fact in the woods. Yeah, it's sad,

Dotta: but he's getting some good rest and relaxation with his family.

You know, I was actually thinking about this, um, I remember one of the early days, right? So this was like last year or sometime you had, you know, something important, some family thing. You had a flight or something and you missed a wizard Wednesday and it was no big deal to me. But I remember like, there was all this like hush hush whisper in the background of like, why isn't elf, why isn't Elf here?

Why isn't elf, why isn't Elf and Wizard Wednesday? Like, did something happen? And because like, it just feels like, you know, everyone kind of had PTSD from being abandoned by project founders or people like Rugging or people fighting or [00:01:00] whatever. And so like, yeah, the fact that we had missed one Wizard Wednesday was this like big dramatic

Elf: action.

They thought El rugged, did they? Yeah, exactly. Yeah. Well, different time. Well, yeah, I, uh, I mean, I'll just say right now, at the end of this month, I'm gonna be missing a Wizard Wednesday. Um, once in a while devs need a vacation. Yeah. Um, so yeah, so Bears on his vacation now, do to, when are you gonna take a vacation?

Dotta: Oh, I don't know. You know, do what you love. Never

Elf: work a day in your life. That is true. Um, but have you ever actually missed a Wizard Wednesday? I'm not even

Dotta: sure. Uh, I was almost late for one. Not yet. I like Wizard Wednesday. You know, I, I actually super love the work that we do. Right? Of course, of course.

I think that like, um, that like, when I'm able to like, sit down and code or do anything in the art or do anything with the 3d or like anything that I'm able to do, like hands-on of the work itself, it's like, it's just pure [00:02:00] relaxation. I think that, like, the difficult part is sort of like, like, uh, well, I talk to a lot of people week in, week out, and some of those conversations are fun and some of those conversations are difficult.

And so I think it's, it's the difficult conversations that are difficult, but the work

Elf: is just pure joy. Totally agree. This is the, uh, the best job I've ever had and I hope to do it forever. Um, awesome. Well, yeah, so we've got a very big show today. We've got a spicy conversation coming up. Uh, but first I just wanna do some quick updates.

Um, so actually let's go to the, uh, the recent comic book contest. We've had, um, uh, Locke, do you wanna just take it away on that? Sure. Can you guys hear me?

Lachness: Yep. Sweet. Yeah. So Riley, our cover book artist was sweet enough to sign 20 comics, um, the Issue Zero [00:03:00] comic at ComicCon. And so we've decided to give them away via fun little Twitter contest.

By the way, tell all your friends that everyone here who tunes into Wizard Wednesday is automatically entered. For a chance to win the last four or one of the last four rather. Um, so, so far we've had some really, really fun contests. If you've seen on our Twitter, the first one was just a really sort of to see like what was your favorite strip in the comic.

Then we also had, um, the Coffee with Magic Machine Donut, I mean coffee, um, entry, which was really fun seeing everyone's like morning cup of coffee or the version of the morning cup of coffee that [00:04:00] they preferred. And then we had the sacrifice. Jelly donut.

Cult Member: Yeah,

Elf: that was pretty, pretty epic.

Lachness: So good. You guys really, really came through.

Jitsu and I were talking this morning and we were talking about how we saw someone like smash a donut in their hand. We're like, oh my god, that's so epic. It was like one of the first entries and we're like, oh wow, this is great. Everyone's so engaging. You know, like just totally like smitten over what had happened in the beginning.

And then by the time we log in the next, the next time, there's you guys just like going hard. Someone blew up an entire jelly

Elf: donut. Yeah. That was a Mag XR of the

Lachness: Hills. Yes. Yes. Um, I because of that, I was like, well, there's obviously [00:05:00] two automatic winners, uh, for that specific day because it was just so well

Elf: made.

And, and who, who were the two winners on that?

Lachness: The two winners? I'm pulling it up now.

Cult Member: Um,

Elf: well, I, I think it was Maar of the Hills and then, uh, waffles at, uh, Poone. S t a. Is that, is that right? Yes.

Lachness: Yes. Poone. S T a, yeah. Yeah. So good.

Elf: Yeah. Yeah. Um, X XR went a little over the top, which, um, which I guess was necessary to win the contest.

And then, uh, waffles, like, I think you legitimately summoned a real demon with your sacrifice. Right,

Lachness: right. Uh, let us know how that, uh, how that pans out.

Elf: I hope it was worth the comic.

Lachness: Oh my God. And then, uh, Sammy Kitty did a really funny one. [00:06:00] Um, I think she also won the Oh, nice. With her familiar winning.

Uh, I mean, eating the donut is really funny. That's great. She, she's like, I tried to stop, stop him from, uh, eating it all and like, tried to get it out of the dog's mouth as soon as possible.

Elf: Awesome.

Lachness: Um, yeah. And then the latest one that's happening and closing soon is the Red Heel. Um, everyone who enters is automatically entered to when, um, and we, I, I just told my team this morning, like, I would've loved to be a fly on the wall of any household who's, uh, Guy or Wizard was looking for a wedding to put on as soon as possible to post a picture to social

Cult Member: media.

Totally. Yep. Good

Elf: stuff. Um, cool. So how many comics do we have left to give out?

Lachness: We're giving away the last four today. [00:07:00] Okay, got it. So if you, uh, are here for the conversation that we're having today for Wizard Wednesday, you'll be automatically entered to win.

Cult Member: Sweet.

Elf: Um, cool. So that's the comics. And then, uh, I see Kel in the chat is asking about the 3D models.

This is something I was actually gonna touch on anyway. Um, so yeah, it's going really well actually. Um, the 3D models is actually starting to become one of my new favorite things that we're doing. Um, but, so, okay. So throughout the production, we've, we've really learned a lot about the technical requirements in making these, um, because these have to be interoperable with a lot of other metas.

Uh, so you know, this, this has already been a huge ongoing month long conversation about how the whole industry is looking for universal standards on these assets. Um, and I don't wanna get too technical on, on it all, but basically we're doing a slight reset [00:08:00] on the 3D production. Um, we're just making a few tweaks to the styles and the, uh, the materials used on the CG models.

Um, and Molly on our team is taking over the concepting. Um, and damn, they are looking gorgeous. Um, yeah, no, good. Yeah, Molly, if you wanna come up and say anything about it, you totally can. Um, but yeah, I mean, I'm looking forward to sharing a lot of these new concepts, um, on Twitter as soon as we can. Um, and I just, I, I can't wait to see these deployed into 3D metas.

Um, I still remember, uh, when, uh, worldwide Web three implemented our 2D walk cycles. I think ours was the only N F T project at the time that had full walk cycles. Um, and it was, it was just always so funny to me, seeing the wizards just strut around while every other project was like naked. Um, and so I really want the 3D press presence to be [00:09:00] just as impressive, um, because strong presence in the metaverse is crucial.

Um, and by presence I, I mean behavioral and aesthetic. And, and we all know that the cult is the warmest community in, in NFTs. And so we want the, uh, aesthetics to reflect that. Um, so Molly, yeah, you just came up. Uh, you're really sort of leading this project. Do you wanna say anything about it? Um, yeah,

Cult Member: like you said, we're just, uh, kind of exploring and upgrading, like what we already have and I think, um, you know, we kind of wanna like nail it with the wizards so that when we, um, yeah.

Just so when we're walking around it's gonna look really good. We're gonna look like, we're gonna look really special, so, yeah.

Elf: Awesome. Yeah, it's, it's been really fun.

Dotta: We, like, we, we walked a good, uh, a good amount down a particular road and it was like, you know, I don't mind, well, I hope you don't mind me sharing.

You know, and we, we had some [00:10:00] designs and we've been like working through them and working on them and then like, sometimes with design issues, you have to like, try it in a bunch of different instances and like go through it before you realize like, you know what, we're like not happy with kind of all these edge cases.

Like let's start out with a new design. So, um, you know, I think that like, Some of the early stuff that we came out with Al, you were just like, yeah, it's fine. I don't love it. And then now what we've been creating, we all just like love it and yeah, we'll, we'll share more of these like models and, and, and, you know, I'd love to even share more of the concepts too as we, as we get a little bit further along, but it's, it's moving faster now.

Yep. Definitely.

Elf: Um, great. Um, okay. Should we jump into the n the dynamic n f t convo? I, I'm, I'm ready to jump into this. Yeah, sure. Um, okay, cool. So let's do it. Uh, so first of all, um, I know that I broached this topic last week with just a [00:11:00] few words. Um, and there was already like a super strong reaction from the community, which.

Which was great. Honestly, that's, that's what I was looking for. I wanted to just like dip my toe in the water and see like, just the initial reaction, um, and, and react. You did. Uh, so, um, you know, let, let me just, I, I, so you know, today I want to like, fill in all of this context of how we're thinking about it, cuz I think, you know, we might have given the wrong impression.

Um, and, and I just wanna talk about how we might implement this and, and just everything I'm about to say is all just like, sort of on paper. Nothing is definite. We are always listening to the community. Um, so this is, this is an ongoing conversation. It's a two-way street. Um, so I think first, let me just start on how we are definitely not going to implement dynamic.

I. Features into the collection. [00:12:00] Um, so one thing we are not going to do, uh, we're not gonna do any of this in a careless, thoughtless way that would totally destroy rarity metrics. Um, I know that even though we talk about law not floor a lot, uh, we still wanna be reasonable and respect token holders who value rarity metrics and floor.

Um, so we've definitely got that in mind. Uh, another thing we would definitely not do is do this in a centralized way without the consent of the token holders. Um, so dote and I would just not change data on a whim. Um, if we ever did, we would have a very damn good reason for doing so. Honestly, the only real example I can think of, of, of us doing that would just be to like change spelling errors or labeling mistakes, but that's it.

Um, yeah, which is totally

Dotta: different than what you see from

Elf: like,

Dotta: Well, I think for me, I think a big part of it is like a principle of consent, right? So for example, like the Wizards [00:13:00] project that was around, you know, a few weeks ago, um, where you basically held this wizard and then kind of woke up and if it was listed under three eth, they'd like burned your token.

And, and, um, without kind of like, you know, if there a lot of people said, well, if you were paying attention, you would've seen it. If you'd read the contract, you would've seen these functions. Like all these things, you know, like if you, if you'd been looking more closely, then of course we all could have seen this coming, right?

Like maybe. But I think the idea that you sort of would have something changed out from under you in a way that you didn't expect, um, is not something that we would do. I mean, especially not with any of the existing collections, I think. But I think, you know, you see this even with souls though. I don't think of souls really as like a souls is like borderline.

Maybe you're gonna get to this, but I think like, SOLs is border lining in so far as like you, you knew upfront that you were burning your wizard token and getting a new token in exchange. And I think that's a little bit different. But I think basically what you're getting at, right, is this idea of a PR principle of consent is that you ha if [00:14:00] you have dynamic NFTs, you basically need the user to clearly understand and consent and opt in to, uh, uh, the possibility of being changed.

Elf: Yep, yep, yep. That's definitely part of it. Um, yeah, let me, uh, yeah, let me just go on. Um, so, and then, and then, so finally, I know it will not finally, but I, I know a lot of you mentioned, uh, if we are gonna do some kind of dynamic changing feature, then do it to a new collection and not the established ones that you've engaged with for so long, like, especially Wizards, um, because we understand that you've based your entire portfolio on the stability of the Wizard collection.

Um, and to just start th changing things on a whim would really, uh, disrupt this thesis. So trust me, we totally respect that. Um, okay, so then that's the question. So then how are we thinking about possibly doing this and, and why? Um, so, so there's, there's, there's a, you know, there's a lot to [00:15:00] say about this.

Uh, you know, to start very broadly, um, dot and I believe that dynamic NFTs are the future of, of NFTs, um, customization. Changeability, uh, growth and leveling up are far more interesting to us than static immutability. Um, and, uh, you know, I, I think that, um, dynamic, uh, features, uh, will assist, um, in the number one feature of Forgotten Rooms, which is, uh, world building and character building.

Um, the book of lore is, is a vital part of this. And so ultimately these features, these theoretical features would just be an extension of the Book of LO's tool set. Um, okay, so lemme give some very specifics actually. Uh, just some rough ideas. And this is all on the drawing board. Uh, things we might allow you to change are the name of your character, the hat color, um, the item in your hand.

[00:16:00] Um, these are a few of the things. Uh, and then here, here's the crucial part though. Here's, here's I think, which that, what would make it work, just like the soles, any change would require a token, and this token would be fairly rare. It'd be like a sacred flame, uh, token. Um, we would conceivably airdrop these tokens and you could, uh, choose to use them, hold them, trade them, totally up to you.

And so this means that any change would not be careless. It would not be free, and it would not be excessive. For example, you would not be able to change your wizard's name 50 times a day cuz you would conceivably only have one token to do this. Um, furthermore, we would impose very rigid limitations on changes.

So again, for the names, for example, if your wizard has a one word name, uh, then you can only change it to a one word name. If your [00:17:00] wizard has a three word name, then you can only change it to a three word name. Um, and so, oh, and then finally, uh, you cannot change your wizard's name to a name that's already used in, in the collection.

Uh, we would never allow you to change your wizard to Merlin, for example, because Merlin already exists. Um, and then I think we would also like block obscene or controversial names. Um, so, so that's, that's a few thoughts on the names. So lemme pause you for a second. Yeah, lemme pause you

Dotta: for a second. Cuz reading the Discord, I have the impression that people think that you're making an announcement, which you are not.

What you're basically doing right now is talking through some ideas that you yes know we've had or that you've had. And I think that it's important upfront for me to clarify that. Like, um, one of the things that you notice a lot in the relationship between, uh, myself and Elf is this y yin and yang between chaos and order.

Right? Is that, like, for me, I basically approach by default kind [00:18:00] of, um, the wizards, uh, from the like blockchain perspective of like eternal, uh, immutability, right? That's always my sort of default position. Like when I hear this idea of like, name change tokens, I'm like, nah. I, I think that's like too big of a change, you know?

And that's not me saying that, I'm like fixed set against it. I'm just saying that's like my, in my default position. And, and what you get basically with kind of like order is you get, um, structure, you get predictability, you get reliability, you get a foundation. But then what you also get is something that's like inflexible to the future.

You get something that's stagnant, you get something that's kind of, um, like unable to adapt to the world, which is constantly changing, right? And so on the other end, you basically have elf who oftentimes pitches for, let's say the chaos half, which gives, you know, chaos gives you sort of instability. It changes things.

Things that you thought that were true are no longer true anymore. It kind of like questions your assumptions. But at the same time, that's what brings you new life. That's what brings [00:19:00] you freshness. That's what brings you creativity though. That's what brings you something that, um, is able to stay nimble in kind of the face of a changing world, able to stay relevant.

And so, yeah, I think that like you'll, you'll definitely see that between the two of us is this dynamic between, um, let's most fundamentally like chaos and order like structure and history and like creativity in something new. And so, yeah, this is not at all an announcement. This is literally just like we've been talking about stuff in the back room and now we're talking about it as a group.

So please don't, uh, you know, think, oh yeah, name ch change tokens are being airdrop next week. No, that's

Elf: not, yeah, yeah, yeah, yeah. I, and I thought I gave the preface that this is all just theoretical on paper. I just wanna double down. Okay, that's fine. That's fine. Yeah. Well, and then just finally though, like I appreciate the, the, uh, the, the record keeping features of blockchain.

And so I think finally all of these changes. Would be recorded in the book of lore as an auto entry. This is just an idea I'm pitching. Um, cuz the history [00:20:00] is super important and that's one of the most, that's one of the biggest strengths of the immutable blockchain. Um, it's just, to me, an object with a full recorded history of changes is far more interesting than one that is static forever, and therefore its history is literally one line.

Um, so, you know, I I, I think like, like the token requirement, the, uh, format requirements and the record of history in the book of law is, is enough to like, make this not, uh, be detrimental to rarity metrics and still allow for creativity and, um, you know, all the world building things that this project is about.

Um, you know, I, I don't know if my pitch has, has changed anyone's mind since, uh, since last week. Um, but, but you know, you know, the biggest reason I just throw this out there is cuz I, I wanna see what the community says. Like, I see there's a lot of chatter in the discord. If anybody wants to come up on stage and [00:21:00] say anything Yeah.

Come up on stage,

Dotta: we would love to like, have a conversation about this. How do people think about it? I think, I think that like, you know, you always have a record of change. So, for example, one of the things we're gonna talk about, which is like adjacent to what you're saying is, um, we've talked, this is not dynamic NFTs, this is just literally bug fixes, which is that, uh, you know, the, the unicorn horn is labeled as a Venus fly trap and we wanna fix that.

Um, you know, when we do that, that's basically like a somewhat centralized change insofar as like we'll be updating the metadata. We still own control over the metadatas in the contract. Um, but on the other hand, kind of, you always have the, uh, older version, the immutable older version. Exists on chain as we originally did it.

And I think that that's like a super important part of this process is that like the change log is permanent.

Elf: Yep, yep, yep. And I see Juan Snow already saying, uh, [00:22:00] someone's gonna change their wizards name to penis again. We will block obscene names. We won't allow that. Um, no, but there's

Dotta: an important part which is like, there's probably ways like, well gosh, we even, yeah, there are ways to craft names that have like vulgar meanings that use perfectly innocent words, right?

So I think, let's take the name change token, for example, right? Then you have to be able to like, uh, you, you have to be able to have a way to have like the community accept or reject something like that. Hi Meadow. Hey.

Cult Member: Um, yeah, so I, I also just wanted to say that, um, I, along the line with this, um, I did take the conversation.

I was part of the conversation. I was in sales chat. I took the conversation and I also brought it, um, to attention of the, the Universe team, so that way they have like an idea of like how the community feels about Okay. After that. Yeah. So I'll just, I'll just say, yeah, I brought the, I brought some of the conversation to the, the V team.

Um, they, they can [00:23:00] re kind of a discussion. They like that there's, um, that I can be embedded in the community, kind of like a, a fly on the wall to give them information like that. So really appreciate all the conversations you guys had about that. Um, it was enlightening to them. They kind of had some, a better feel for how everybody, um, feels about this idea.

Um, and I think the idea that I also kind of brought to the table as well, which again, this is just like Dota and, and, and Elf said this is not like an announcement or anything. This is the idea that I had even before I got into the universe. But, um, other people were bringing up the idea as well, like, um, of like a secondary collection that maybe like in that, that isn't like, no, that's actually dynamic.

Um, and I was thinking perhaps maybe along the lines of like a soul bound n ft that's like connected to your wizard. That's like. Showing like in-game updates, like from the universe of like, your status. So it would be like, you know, let's say I wanna see jitsu's, like in-game progress, I wouldn't have to log into the univer and see his, you know, check his profile, whatever.

I can check his, his wallet and I see, okay, he has, his cobalt status is like his main [00:24:00] skin and he has like his intelligence at this point. And then maybe if there's like any up, like maybe like a, you know, um, a, a update, like a prop that he has or something endgame exclusively and he wants to display that.

Um, so that would be like a way to kind of like tack on customization to your wizard without actually changing the token itself. It would just be tied to just like that, just the universe game essentially. And it would just be like only visual. You can't sell it or anything cuz it's so bound. Um, but that's just an idea I had So interested also in hearing that like any, any feedback on that idea as well?

Um,

Elf: Well,

Dotta: it's really interesting too. Yeah. Uh, like Bill Gaines was talking about a few weeks ago, this idea of like, um, well, soul Bound, soul Bound has a lot of different terminologies. One, one way that like people use soul bound in the broader ecosystem is like attached to one, um, Ethereum account.

Typically, when I think of it, I think of it being attached to a character. So like I, right, because our characters have souls, right? And, and he, he [00:25:00] mentioned the idea of like issuing a token where the owner of function always returns the owner of the original, uh, the original N F T, right? So, um, you might have like an anime version of your wizard, and then that always is owned by the same person that owns the original wizard, right?

Um, and so you can think of this idea of like composability. Um, we already have this a little bit too, like when you go to forgotten market and you hover over your wizard, it shows the walk cycle, right? And then once we have the 3D model, you'll be able to kind of like see the 3D version. And so like, um, this idea that you might have a, like you said, a token that has other stats or modifications or a modified item.

You know, what do we show on open C like can't, like, and what is the N F T at that point? It's almost like the, the the um, uh, like the com, the aggregate of all of the kind of like mods tacked onto your [00:26:00] character. And so, yeah, I don't know. I think that's a really interesting idea.

Elf: Cursor. Yeah. You came up a while ago.

Oh, it's curator. Oh, curator, sorry.

Dotta: Oh, Dr. Slurp. Go ahead. Oh, hey, srp. Yeah. Yeah. Hey.

Cult Member: Hey. How's it going? Yeah, uh, I really like Matt's idea and, um, I mean, the idea of composability and having like, you know, derivatives and extensions, you know, that either in a different dap or in a different context with the same data, you know, transform or, or show like more depth.

Um, you know, like, uh, if everyone has a backpack, right? But backpacks only appear, um, when you go into the universe and the backpacks can hold things. So I think that's the best primary idea. The thought about changing the original tokens, I think there, there can be change, but change only works. I think if.

What they [00:27:00] change into is something new and unique. Like if someone has a name that's, um, like let's say gully, um, and I don't particularly, you know, I like gully for gully, but um, I don't necessarily like the name, but let's say there was only one gully, right? Like ch changing to something that already exists.

Like, you know, if changing a familiar to a snail, which is rare, right? Like affects actually everybody in the collection. So the thought is if there is change, it shouldn't change to someone something that already exists. Cuz it's not just the decision of the person who owns it, but the decision actually who everyone who owns that trait because you're sort of like making the trait less rare.

So

Elf: I, I, yep, I, I totally agree. I have this written in my notes, um, like if we allowed a change of items. I would not, like, let's say you're holding an apple, I wouldn't [00:28:00] allow you to change it into an hourglass. Um, I think we would allow, essentially what you would do would be like, burn your apple and then you would get a whole new item, um, which would be great for everyone involved.

Cuz now the apple has been reduced by one and this new item is not competing with any existing, uh, items. Um, so, so I don't know. That would maybe be how item changes would work. Changing hat color, you know, th I don't think like the hat colors are necessarily necessarily a rarity trait that people are trading on.

Um, so you know that, that one may like affect rarities, but like, like I, I think all the hat colors are, are pretty evenly, uh, are pr are in pretty even supply anyway across the collection. You know, and it's like this, this would be used so infrequently. We're talking like maybe a hundred max, which would barely change [00:29:00] the rarity metrics.

Um, and, and to me, like, and you, you guys can disagree to me, like, to me just, just like tweaking the metrics by like 0.001%, uh, is an evil that, I don't know, I think would be worth it to like, be able to allow people to change their hat color for, for the lore benefits. I, I don't know, maybe people disagree.

Cult Member: So I think I have some thoughts about the dynamic characters and dynamic NFTs in general. Like I. We should start by just talking about like items and land, cuz I feel like that's a lot less controversial cuz they're not out yet. So like think about the land that's gonna be sold. Let's say you mint plot four 20 and then on that plot there's like a whole bunch of herb plants.

There's like 77 herb plants like that are on the plot of land. When you mint it. [00:30:00] That can be represented either on chain or on some kind of more centralized chain. You know, like who, like, obviously the details are important, but as long as it's represented somewhere where everybody can verify it. Let's say you use all of that, you know, like you harvest it all and you totally use up all the land that should be represented on chain.

You know, like what, what's happening on the land can totally be represented on chain. Like the resources, like the quality of the land, what is on the land, what buildings are on the land. Like, I think like the current state of the land can be represented on chain. And I don't think that's too controversial.

Like, it's like, like whatever is the, the current state of this asset or this item. And the same goes for actual items in game or in the universe that are taken out of the universe and put on forgotten market. Like it could, there could be a history of like all the item, all the. Bad guys killed with it or all the different dues you got in with other [00:31:00] wizards and who has wielded this sword.

Like those kinds of things can be stored in like, almost like a book of lore kind of mechanism. And even like, you could upgrade these items and the item changes as you use it more. Like think about animal crossing, the more you use your, uh, your shovel, like it upgrades to a bronze and then gold. You know, like there could be similar mechanics.

And then like I feel like those two options, like dynamic land and dynamic items are easy pills to swallow and like it makes sense to record those things. Like we want to actually know that like the resources are being used or created in a fair way and that the items are actually being used and upgraded and who they're used by.

Cuz that's an interesting bit of story. And then like we get to Wizards, like I feel like Wizards and Warriors and all of our characters are already dynamic. Like our tokens are really just like a number that points to their essence. You [00:32:00] know, like everybody's putting things about them on the book of lore and uh, like how we actually use them in real life.

Like we, they're, they're not just immutable characters at this point. We've all been living out as these characters. So it kind of does make sense that in some way these changes would actually be recorded. Like whether that's on chain or not or on some side chain is up for grabs, you know. But I feel like the book of Lore is already the start of that.

And also like the visual representation of the wizards that you see on Forgotten Market or Open Sea are just one representation. Like we're gonna have 3D models soon. Everybody's been commissioning different versions of their characters. So I would say like we are already have dynamic NFTs. Um, yep, yep.

Elf: Um, tons of people just came up. Um, no, I, I totally hear you Dr. Slurp. I just wanna get to everybody. I think Night, Al you were the next one to come up. [00:33:00] Hi,

Dotta: shark Child.

Elf: I'm Salur

Cult Member: and I'm a little sad when I was creating nobody Gimme a hat and I really didn't

Elf: want that hat. So

Cult Member: guys, you know, I'm kinda building off.

Um, but Suki, I think idea, but, um, I think you are who you are. You know, the token you got, that's the token. You got, you don't like it, change it for another token. But I think like, in general, it would be cool if there would be like a pool of assets that everyone can use. Like, uh, there would wouldn't be no more apples, there wouldn't be no more.

Cobalt heads, but there would be something different created, like when, whenever we had like these, you know, uh, cucumber thingy going on, like, you know, everybody was kind of dressing up as, you know, cucumber dogs. Uh, so sort of like free for all asset could be available for you to dress up your wizzy, uh, whatever that trend is going on.

Like, uh, when, whenever we had like, uh, these other drops where, [00:34:00] uh, designers were creating like, uh, out outfits for wizards and so on, so like, if you have an ability to use something like that or like use free for all asset that could be used. But in reality, for example, in the universe, you can either be yourself or you can use free for all asset.

Uh, and that kind of would give everyone an, an ability to customize their wizard. But at the same time, you know, there would, you would only be able to use the traits that you already have in case you wanna default on, you know, your appearance and the looks. But I guess that could be limited to universe only because, you know, building all the models for everything possible would be probably a big of, quite a big of a torture for you as developers and so on.

Elf: Yep, I totally hear what you're saying. Um, I think it kind of branches off from what curator was saying about not being able, being able to use like, change to props that are already in the collection, but maybe change to a new prop. Um, also night Al Salvador will not get a [00:35:00] hat no matter what we do. So, um, so sorry dear,

Cult Member: I, I have a bit more, I'll need to

Elf: steal a half from somebody else.

Um, I loved your video by the way. Um, okay. I think, um, I think noodle alarms, did you come up next? Um, maybe.

Cult Member: I don't know, but I mean, I'll talk anyways. I, um, so I kind of look at, you know, the actual wizards as kind of like the, um, almost like the starting character selection in a, in a, in a video game or the mmo, you know, you're choosing your class.

Kind of like what Night Owl said, you don't like it, you exchange it for a different wizard in regards to the game at least and everything. Like, so you're kind of, you don't like that's, sorry, I'm out of breath, I'm just sleeping in the gym. Um, yeah, it's kind of like that's, these are your base characteristics for your, your starting class.

If you don't like it, swap the, [00:36:00] your token out for another one. And then everything else is built on top of that, whether it's through a side chain or through an actual physical server. Um, you know, there's, I know there's a couple third, third party companies out there doing things like that. Like Stardust is one that's working on a bunch of games.

Um, and take something out of their playbook in that sense where items and different things like that related to the game are not necessarily. NFTs yet, or they're just built, they're built into the game. Or if they're not an NFT until somebody finds it and then maybe has to burn it in place to equip it on a character, and then it's no longer almost like a, like a bind on equip or some item in World Warcraft or something similar to that.

Um, yeah.

Elf: Okay. Cool. Yeah. Um, I mean, it sounds like you're saying like the changes would be cosmetic only, but not necessarily on chain or, or [00:37:00]

Cult Member: exactly. Like, uh, if everybody wants to change something, it could be just related to the game, but changing the original token, like you said, could, you know, change the rarity or change something like that.

If it's related to, I want to, my, I wanna put more on global in my tag in, in the game as like a Klan tag or something like that. Yeah. It could be something just related to the game. Um, similar with I equipping different items or. Oh, in the actual Forgotten Ruins game, you can see that I have a different armor because what is, based on my wizard that I own, is just like, they're, they're starting class.

You know, you swap out Yep. Items all the time and it changes the appearance that, that Sure. Seems like it would be difficult to record every change like that as things are constantly swapping on chain or on Ethereum at

Elf: least. Yep, yep. So I for sure

Dotta: want to hear, uh, shark Child's, uh, thoughts on this. You know, I think that when you and I were first talking about doing name change tokens, I was like, [00:38:00] I don't wanna do this until you, like, sit down and have a conversation with, uh, shark Child, panko, and, uh, smar and see their opinion.

So,

Elf: um, yeah.

Dotta: So yeah, I, I would, would, would definitely like to hear kind of, uh, your

Elf: thoughts Shark. Sure.

Cult Member: Yeah, that's why I know I needed to come up here and, uh, you know, from like a collector's standpoint, uh, express my opinion and probably the opinion that is, would also be shared by a few other people.

Elf: Um, From, from my

Cult Member: angle, like everything is rarity. So you can't change anything because you have names that people will pay, pay a premium for. If you can change a name, then you lose, you lose value across the board on the collection because, you know, nothing's immutable anymore. And, uh, like, you know, the value is just like it's gonna go schizo.

Um,

Elf: like, cause, you

Cult Member: know, I, I, I sought after, uh, the Wizard of Dreams, [00:39:00] you know what I mean? Like, that's, that's baked into the, into the collection as an immutable asset that no one else can have. But, you know, now if you can, other people can change names, they can start adding dreams or, uh, you know, I, I don't know.

They, I mean, it's li like you said, it would be limited by the two words, but still, it's, it's just gonna get so messy when it comes to the value and what people have collected. Um, and even like the, even like the, oh,

Elf: I was just gonna say on like the colored hats,

Cult Member: like

Elf: you can't change

Cult Member: that on the collection, uh, because there's only so many com combinations of a blue hat and a death spell, or a red hat and a candle.

I, I mean, you, if you start changing the, it's just, it just, like I said, it just becomes so murky and muddy with, with valuations of the whole thing.

Elf: There's a couple things. Yeah, go ahead.

Dotta: Oh, after you, sorry, I didn't mean to

Elf: interrupt.

Cult Member: I just, I'm just [00:40:00] one more thing. One more thing. Like if you like, uh, up with saying, if you change the apple to a new item, here's the trouble with that.

Like, it's great for the people holding the apples, but it's not good for the people that have legendary items because now that person's getting a new, one of one item.

Elf: So

Cult Member: these other

Elf: eight let. Uh,

Cult Member: people that have this one legendary prop, they're getting, uh, devalued because now you've added up this other special item in, so, right.

Elf: Yeah. That's an important point, right? This

Dotta: idea that kind of like the rarity, like there's a certain, there's a certain amount of liquidity available for the rarest items, and then when you add a new rare item, you, you're, you're in some sense lowering the top end price for other rare items I can.

Elf: Yeah.

Right, right. Exactly.

Cult Member: And like, I understand this from a

Elf: creator standpoint, from,

Cult Member: you know, what El saying, like, it's like, yeah, that seems amazing, but it's like when, when you live in the collection, [00:41:00] like a lot of us do, like literally like we are in there like studying all the traits, all the combinations.

Oh, hey, that combination only happens like one time. You know, like every little thing like these. Ultra crazy nuances that exist in the collection would just yet complete jeopardy, even if you change the, uh, half

Elf: color.

Dotta: One of the, a couple of the ideas that I thought that were interesting in the chat, um, a, a bunch of them from Zuki and then some from feedback from Cosmo, which was one was this idea that like if you were to swap out a part, um, that it would, you could never swap out a part for something that exists in the collection previously.

So I think the only one where that was really maybe a risk is like, you know, the, the, the, well, well, if you kind of said, well, if you have a broom, you can't get an hourglass. And in my opinion, I would think if hats changed. You wouldn't be changing to like another hat that exists. Exactly. [00:42:00] You'd probably want to be able to distinguish visually between kind of like, um, you know,

Elf: uh, an upgraded

Dotta: hat and a Genesis hat.

I don't know. That's something

Elf: to discuss.

Cult Member: Oh, right. Yeah. That might be something where it's like it gets notated that it's been changed or something. And so the providence is right, is different. Yeah.

Dotta: And then, and then even then it's really just on the, um, you know, like it would be interesting to be able to do like a gallery view in, um, it would be interesting to do a gallery view in, uh, open Sea for example, so that way you could show the original N F T without any modifications, but then also show the upgraded version, like alongside it or something.

Um, and then another, another piece of feedback that Zuki said is like, um, in my interpretation of it was, What if the upgrades are dependent on the input, sort of like what you see with, um, with soles, right? And so, um, that there's almost like a technology [00:43:00] tree in the upgrades that you can't substitute an apple for an hourglass, but you can substitute an apple to something that is like further down the tree that only apple holders could ever get, right?

So then you still have an apple still has the same level of rarity, but then now you're kind of, um, You've progressed along because you've dedicated some resources.

Elf: I see what you're saying.

Cult Member: You're gated based on the original, uh, things that you have. So the only way you can get to the new item is by having the other, the, the necessary other item.

I, I mean that's, I think it's interesting conversation. I think we, we can discover a lot by discussing it and talking about it and like, just one other point like that Dr. Slurp was saying with the, the, the dyna dynamicism being in the lore is like, you can do so much with the lore too. Like we don't have to think so much about changing the actual collection because

Elf: like you

Cult Member: can have your wizard wear a red hat in your lore, even though it has a blue hat.

On [00:44:00] the, you know, on chain.

Elf: Like you can

Cult Member: weave a story where people believe that he now has a red hat. If you get that across, just like the size of your companion isn't limited to the pixels on your on open sea, you know, your dinosaur can be ginormous and things like that. There's a lot that's left to, to just put down

Elf: in the lore.

Dotta: That's really good. So we've got um, Ark Magu, Merlin of Deke and also a rat. I saw you came up, curators got his hand up. Arad. I'm very curious to hear your thoughts. Uh, but, but you know, I think Ark, Magu, uh, Merlin, you were first, so I guess let's keep ordering. Go ahead.

Cult Member: Hey guys, I just, uh, wanted to quickly say talking about hats.

Um, if anyone wanted to list their, uh, hat merch on, uh, stock ets, please feel free to do so cuz I would, uh, like to get some

Dotta: fantastic.

Elf: Wait, [00:45:00] like physic is, are we talking about physical hats now? Yeah,

Cult Member: physical hats. Like stock s Imagine coming up on stock S Okay.

Dotta: Um, I work in that, I work in, I don't know what stock XS is,

Cult Member: uh, stock. Are you stocks? It's pretty much like the reseller. Um, well, I, I couldn't hear you clearly. Is that, that's what you asked, right?

Elf: I, I just said like, I don't know what stock ETS is. Oh, oh, okay. Yeah. Yeah. It's,

it's

Cult Member: pretty much like the reseller industry. So all the collectible items, um, well, all the fungible collectible items. Um, I think there are public company, it's like a 3 billion company. Uh, it's, they, you know, pretty much all the sneakers, you know, all sneakers like Jordan ones, all of those are listed on stock?

Yes. Oh, okay. If you wanna buy, collects, the hats are sold out. If anybody has a hat they wanna throw up, you're, you're willing to buy from them. I see. Right. Yeah. It's like the web two version of Open Sea. Pretty much. [00:46:00]

Elf: If anybody want has an extra hat to give to Arch Omegas, Merlin's dmm, I will pay you.

Alright. Uh, uh, rad. Hi.

Dotta: Hello. Hi.

Elf: Hi, Doda. Hey. How you doing? Very

Dotta: good. Very good.

Cult Member: I wanted to, to refer to BU's, uh, discussion here. You know, I, I, I very much relate to whatever he said to everything that he said. I, as a collector, you know, I have a lot of wizards and pretty much all of them I've picked from like, meticulously looking at the colors.

Uh, like the aesthetics are super important to me. Uh, so with Orbis it's like mostly, uh, He's a big fan of names and I'm a big fan of aesthetics, so I try to fit everything perfectly. Um, so I've paid a lot of premium on that. Uh, I totally, uh, feel his pain in everybody else's. On the, on the other hand, I want to look at it from a [00:47:00] slightly different angle and explain why I was immediately, um, excited when you started talking about it.

I think we'll all have, um, as much as sort of, uh, my collection downgrades if these changes go through. Um, I think we're all much better off if Magic Machine is able to stir things up, to break some things, to make some daring changes and, and they are daring changes because nobody has really done this or no notable collection at least, and break some stuff.

Um, To get a feeling, to get a world, uh, that feels maybe where your Wi Wizard is more like your own, uh, a world that is a little bit more dynamic, more interesting, uh, that develops, um, what Orbit says or said earlier regarding the lore. Um, that's, that, that comes in here as well. Um, I just, I, I, I feel [00:48:00] excited about this, uh, as I think, uh, as I think you guys are.

And I just wanna get, get the word out there that, that, yes, it's gonna be painful for me too. Um, and it's natural to be afraid of such changes, which are really, uh, haven't been seen before, but we're all gonna benefit really highly if Magic Machine is, uh, you know, getting it forward and, and being the, the innovator that they are.

Um, with regards to using blockchain as a unique medium. Uh, not just replicating, uh, old models. So yeah, that's, that's my

Dotta: view on things.

Elf: I, I just wanna say, I really appreciate that input. Um, you know, Al you know, ultimately anything we do this and anything else is, is to, to elevate the project and to push it ahead and, you know, ultimately, um, boost the, the value of the entire project.

[00:49:00] So, you know, that's one thing. And then secondly, like, again, this is not everything we're saying is all just theoretical. We really just wanna like, put it out there and get your feedback. Uh, Dota I can see why you wanted Shark Child to speak as well, because, um, he was very insightful. I feel like Shark Child knows the collection better than I do.

Um, so I, I, I'm respecting everybody's input here. This is all really great stuff. Um, so anyway, I'm gonna shut up cuz I want to hear more people. Um, uh, curator, you've had your hand up for a while.

Cult Member: Hi. Yes. Um, I, um, I really agree with what Shark Child said. Uh, and one of the, one of the things that, that Matto touched upon, um, with, I think his, it was like a Pokemon card or, so, I don't know what the metaphor is cause I'm not a Pokemon player.

But when, you know, when I look at the, um, the book of Lo um, you know, it's, it's, it builds character, but it builds it, you know, derivative. It's almost [00:50:00] like our tokens are already composite. Organisms cuz we have the OG token and then we have, you know, lore entries. And I think if we look upon the, um, universe characters or the upgradability, anything, um, as, as kind of like a playable, right?

So we have, you know, kind of like the, the portrait in a game, you know, the og and then we have like a playable version that takes that and then can upgrade and modify. Um, you know, just as you know, you change the words on chain for, for, for the book. I think that kind of, uh, composability where each different token kind of is, is in a different, it's derived from the original, but the original isn't changed.

So, you know, I just think that's an interesting metaphor and, uh, yeah. And I, I'm sure that as a community we're all gonna come up with the, the right things and, and certainly Magic Machine [00:51:00] has the, has a, has a vision that is awesome and glad to be in it with all of everybody. Yeah. It,

Elf: it, it sounds like maybe what you're saying is, you know, if we ever did any of this, perhaps one route is these changes are only reflected in the book of lore, but maybe not on open sea or, um, on chain.

Um,

Cult Member: or, or, or they could be on chain, but a different token, you know? Yeah. There could be like a playable token that's different than the OG token. Right. Gotcha.

Elf: Um, Tabitha of the marsh. Yes.

Cult Member: Hello. Good evening, good afternoon, whichever.

Elf: Um, yeah,

Cult Member: I, I kind of, even, even though I'm not a big collector, I only have this one, uh, which, um, I, I kind of agree that the, the original should stay the, uh, original.

But I al always had kind of the idea that any NFT or any graphics, uh, [00:52:00] nft, P F P, uh, could through participation and care like Tamagotchis, um, have additional traits that, that by tweeting tweets, posting stuff, et cetera, some kind of participation can gain points, so to say, so that your character, if you take care of it, perhaps gets a new trait, a new kind of thing, but only because you put in the work.

So not only by working on the book of lore, writing lore, but also by other means of participation, you can enhance, uh, uh, a character. Of course that would also value it, but, um, At the same time, if you just like the Tamagotchi, don't take care of it for a while, the, the points and the value goes down again.

Yeah. So the trades are take being taken away. So that kind of, of interactivity and, and, and, uh, [00:53:00] yeah, I could, I could imagine to, to, to happen to N F T regardless if that is, uh, forgotten rooms or others. Uh, yeah. That is, uh, that is what I would

Elf: prefer, or no, I love, I love Tamagotchi. Um, no, I, I, I, I, I, I hear you.

I, I think that's great. Um, uh, bile Attacker of Wizards, I think you were up next.

I'm having trouble making it out. Yeah, I, uh, I I'm, but he's still scared. Yeah, I, uh, I don't know if I can understand cause I'm terrified or just cuz it's unclear. Um, [00:54:00] because you're a

Cult Member: wizard and he can attack, he's an attack.

Elf: It fits your

Dotta: P F P and I'm so here for the anonymity,

Elf: but. Yeah, I, the articulation is a bit low.

I just gave you a follow back. Uh, that was brilliant.

Cult Member: Okay.

Elf: Uh, drag and defeat us. Hey man.

Cult Member: Hello. Um, so I, hello. Um, I actually have an announcement. Um, so hopefully it will get people very excited. So, um, if you guys don't know me, I work, um, as part of the Dallas Social Media. And today we are launching the Artist Empowerment Move, uh, event. So at three o'clock it will go live.

Um, and essentially this is a contest focused on pulling in talent to, uh, the forgotten Ros Wizard cult to facilitate world building. And, um, basically, um, non forgotten ROS members will be able to submit lore for this first stage, uh, in order to win warriors. And, um, us [00:55:00] and other members will be able to refer anybody we want in order to, um, also win a warrior.

So if you, um, or were referred by a winner, you will also get an N F T. So, um, check out the tweet that goes live from the Dow Council in about, you know, five, four minutes. Um, and hopefully we, you know, we can bring a bunch of artists into our

Elf: community pretty quick. Fantastic. We also, uh,

Dotta: told Bean dog he could come up and talk about the switch

Elf: game.

Yeah, I was just looking for Bean dog and I don't see him, but if, if you're hear bean dog, please uh, request to come up. I know you would've said Yeah.

Dotta: I don't think his Twitter handle is bean dog. It's something different.

Elf: Oh, maybe. Oh, it's Colin. Yeah. And he did tell me this and I just forgot. Um, yeah. Uh, okay.

He's connecting. Colin. Hello?

Hello, Colin, you're muted. I was muted.

Cult Member: Sorry. First [00:56:00] time on Twitter space. There you're, how's everyone doing? Um, yeah, we are. Great. So I am Bean dog in, just in the Discord. And, uh, I just wanted to hop on today. Uh, I'm the lead on a new Dow proposal that's opening up today. Uh, it's called The Ancient Ambulance.

Uh, it's a proposal to create a Forgotten rooms RPG for the Nintendo Switch and iOS. And, uh, I just wanted to make sure if anyone wasn't aware of it, that uh, they, they would check it out. Um, I'm really excited about it. I see like a huge opportunity for this community to like a huge opportunity for a really rewarding traditional RPG experience to be creative for this community.

Um, and yeah, if, if anyone could, uh, could check it out,

Dotta: we appreciate

Elf: it a lot. Colin, um, you shared a really awesome, uh, like almost trailer with us the other, a few weeks ago. Um, I don't know if that's on your Twitter profile right now, but, um, [00:57:00] you guys, uh, should all go look at it because it got re it got me really excited.

Um, and his, uh, this, this proposal just looks really great. Yeah. And,

Cult Member: uh, there's a, there's a trailer and there's also a demo in the proposal. Uh, and the demo is Oh, awesome. You know, it's a very early stage. Like it doesn't represent what the final product will look like at all. It's on a different engine and all that, but I think it kind of captures the direction that the mechanics of the game will be and like how we're going to, I think we, you know, I think we've designed something that that makes.

For a fun experience for an N F T collection, like the forgotten roots, like, I think it fits really well with the whole, the whole premise. Uh, and so definitely check that out as well. Yep,

Elf: yep. Yeah. Doda, we need to do a, uh, a, a do talk maybe next week. I feel like there's a lot going on with the Dow and we need to, uh, just talk about it.

Fun. Yeah, sure. Fun. Um, okay, so this wizard Wednesday went really fast. I knew it would, um, I feel like all of us could say at least 50 more things on this topic of [00:58:00] dynamic NFTs. Um, I guess let me just finish it with saying, uh, you know, again, nothing is settled. This is all just in discussion right now. Um, and the part of the reason we discuss it with you guys is because truly we value your input on all of this.

Um, this, you know, that's the whole point of this project is it's ran by the community. Um, So, yeah, I don't know. Doda, do you wanna say anything else on it? Uh, I think I'm mostly done on dynamic NFTs

Dotta: for now, other than I just think that like, you know, we've been thinking a lot about it. We have lots of super fun ideas coming up for this over the next few months.

Um, uh, in terms of like things for us to discuss, uh, through the rest of Wizard Wednesday, I think pseudo James is sharing lore for Soul 79 54. So pseudo James, if you're here, come on

Elf: up. No, I think Locke told me that that one that's canceled.

Dotta: Oh, okay. So I don't [00:59:00] know if we have any lore for today then, which I guess is fine.

Um,

Elf: it looks like noodle arms wants to say one. Okay, great. Yeah, yeah,

Dotta: bring him up. Um, I also wanna thank Zuki and Kel this week for their contributions to Wikipedia. Um, so in particular, if you haven't seen, uh, kind of the. The Wizard Wednesday pages on Wikipedia. It is a site to behold. Kel has been doing, um, like really detailed writeups, um, of every Wizard Wednesday.

He's, he's got back to April now. Um, and he's included screenshots and links and so there's just so much going on, so much going on and uh, I think it's really helpful. So,

Elf: yep. Wikipedia, my favorite thing. It's ever growing. Uh, noodle Alarms. Did you have something final to say? Yes.

Cult Member: Um, real quick, we extended the contest for more on global, for the t-shirts for the Fus and Wizards.

Um, I know you, everybody's seen a couple of the designs like Tanya and Acids that have [01:00:00] popped up onto Twitter. We're still looking for more submissions, um, to go onto merch that's gonna go on t-shirts and different things like that. We're extending it two more weeks cuz you know, it takes a lot of effort to make the type of anime that.

We're gonna be putting on the, on the shirts and everything else, so everybody submit,

Elf: send your submissions

Cult Member: to the more on global Twitter. And

Elf: we're, you know, we're still looking for more. I love the Yfu. They're so much fun. Um, yeah, please more people submit to that. We definitely need more of that. Um, and then, uh, give a hoot.

I think you just came up. Hey.

Cult Member: Yep. Uh, what's up cult Happy Wizard Wednesday also just wanted to plug the, uh, THEROS card game that I've been working on. Also has a proposal that's going live today for voting via the Dow. So, um, would love, uh, appreciate everyone checking that out as well. If you haven't already given it a read, give it a read and, uh, and yeah, just kind of blasting that as well.

Elf: Fantastic. You, you know what I love, I, I was gonna say this [01:01:00] earlier. Um, I love that. I have no idea what the cult is up to. And what I mean by that is like there is so much content and projects and just activity in the cult that like dot and I cannot keep track of it. None of us can. And um, it, it's, it's just a testament to how much you guys are building.

Um, and I'm just like, I'm surprised every day by stuff like, like I, I didn't even realize that. I think, um, Waz and Zel Soul and, and maybe, uh, dev Milk, the Dolphin. I think you guys are making a comic. I like, it's just now hitting me that you guys maybe are making a full comic and I think it's been going for months, but I'm just now putting it all together.

Um, so yeah, I, I love it. Um, it's like a three ring circus every day. It, it's incredible. It's incredible. Oh, and then one final thing. Uh, there was a poll on if the cobalts have ears or horns. I think the winner was ears to my surprise, [01:02:00] so I'm, I'm totally happy with that. Uh, I guess, I guess the cobalts do not have horns.

Um, now we need to

Dotta: have a poll next. Are cobalts yellow or green?

Elf: Yeah. Well, and we also need to get tit mouse to totally reanimate that entire scene. I, I hope we have the budget for that, Donna. Um, easy. Anything else? No, we're good. Okay. Um, well, yeah, that's been a really fun wizard Wednesday, you know, this, again, this dynamic conversation will be ongoing.

Nothing has settled, but I certainly loved getting the input from everybody. Um, channeling out from the quantum down. This has been Elf and Dota and Orbi Hoot Night, Birdman Noodle Arms, Archus, Merlin, dragon Fetus, and the

Cult Member: entire Col,

Elf: g n everybody.[01:03:00]