Wizard Wednesday Episode 22 Transcription

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Wizard Wednesday Ep. 22

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Elf: [00:00:00] Welcome everybody. I wanna begin today where everything begins, and that is with the total void of absolute nothingness. It is everywhere. It pervades across the multiverse, all through the metaverse and into the universe, through wizards, ponies, and is officially named in the Soul's collection. When we stare into the total void, we see pure black, otherwise known as the total absence of color, otherwise known as hex.

Color code 0 0 0 0, 0 0. It is no coincidence that Wizard Number Zero thinks he is the creator of nothing. An easy claim to make, perhaps even a bit flippant to claim you are the creator of nothing but every wizard, pony, and Soul is sitting on a void. Their primitive eight bit forms are the [00:01:00] ether made solid, and it is from this ether that they came to us, that metaphysical bridge.

From the blockchain to our lives, I think about the void, the abyss, and I am reminded of the paintings of Ad Reinhardt and how he called them the ultimate paintings or the end of all painting in art history, I think about nietzche pondering what happens when you stare into the abyss. And the existential dread that overwhelms you.

I think about the black screens in early eight bit video games like Final Fantasy and how this pervasive darkness permeated the entire adventure. I think about how we always choose dark mode on Twitter, open sea, or anytime we are given the option, we choose dark mode. But when I look into the abyss, I do not see emptiness.

I see beauty halon and the unlimited potential. I see fertile ground upon which the seeds of creation can be [00:02:00] planted. I am also reminded of the pink alien, Marlo and with her with the light collection. And in a way it is the antithesis, but but also the exact same thing. And it is through this total void of absolute nothingness through the quantum downs.

We come to you elf. And Doda for this episode of Wizard Wednesday. Woo. Doda, I see you've changed your pfp. Uh, you're back from the void. You were once an angel and now you, you are back to us in living color. Oh, it's

Dotta: back. It's a throwback for sure. You know, from my early days as an aerobics junkie, my fur looked so

Elf: good back then.

I'm just moisturized, healthy conjuring in my lane. Exactly. Yeah, you look great. You never look better. Thank you. Um, thank you. Yeah, I just, [00:03:00] uh, it's, it was a, it was a big day. Um, the total void of absolute nothingness, uh, made a landmark sale. Um, A very good friend of ours, Tim Smith, who I see in the audience right now, uh, made that awesome purchase.

Um, so I wanted to say a piece about it cuz it, it's one of the most interesting pieces in the whole collection. Um, and, uh, you know, speaking of, um, you know, it also made me think of, uh, another big piece, uh, that sold this week, uh, which was the Wizard Merlin, and how, um, it brings up this question, it's something that we always talk about, which is, uh, this notion of rare versus legendary and what's the difference.

And, um, you know, I, I think before forgotten ruins like the, the, the, the, the rareness of an N N F T was perhaps the [00:04:00] most important thing to consider, um, you know, before forgotten ruins. I think like when you, whenever you, whenever you get, uh, an N f t, you, you, before you even look at the art, you just go to the properties panel on open sea and you check the rareness of the properties.

Um, and that always struck me as the wrong way to do it. Um, you know, and, and if you're a collection and that, that's how you've structured your collection, that's totally fine. I, I get it. There's a lot of traders who trade that way. Um, and you know, there's definitely room for that, but we didn't want forgotten rooms to be about that.

And so the Wizard Merlin is a great example. If you look at his properties, none of them are particularly rare. Rare, they're all fairly common. Um, and yet, He's legendary. And with him, it's simply the name, simply the name Merlin made him legendary. And, um, you know, I don't wanna talk about floor and sales and all that, but he [00:05:00] sold for a pretty astronomical amount.

And then I think the, the buyer of Merlin sent a really interesting DM to Doda about it. Doda actually, do you wanna mention, just talk about that little comment y

Dotta: Yeah. Yeah. And I, and I hope, you know, hope he doesn't mind me sharing this, but, you know, one of the things that he mentioned is he was like, you know, I, I, I'm really excited to buy this Merlin Wizard and I take the responsibility seriously.

In fact, I feel that, you know, that I have the responsibility to even continue the legacy of Merlin himself. Yep. And, and that really struck me in terms of just the weight of, um, that, that this wizard is legendary. Not only, um, in this moment, but even in this moment of history.

Elf: Exactly. Yep, yep. Yeah, and and the beauty of it is, you know, if you have a wizard that.

None of the parts are rare. You can still make it legendary. And I see so many of you doing this all the time with your [00:06:00] wizards, you're propelling them to legendary status. Rareness is almost ir irrelevant. Um, and, and, and again, if you're a trader and you want to trade on rareness metrics, that's totally fine.

That's, that's part of it. Um, but you know, I just think we take it one step further and we, we've introduced this legendary feature. You know, it's, it's also part of why like, like it's really hard for something like open sea or even rarity tools to classify each wizard. Cuz there it's just, there's so many dimensions and metrics you can measure a wizard buy, there's, there's the, there's the, the properties and parts, then there's the names, then there's the affinity.

Um, and it's just, you know, it's, it's, it's multi-dimensional. It's not something that you can just put on a spreadsheet like a Dogecoin or a Bitcoin. And I think that

Dotta: it's a lot like. And it's a lot like, um, characters that we hear in the stories, right? Like Frodo was another Hobbit who like grew [00:07:00] up in the Shire and it wasn't necessarily because he was the tallest or because he was the strongest or necessarily the cleverest, but it was, you know, the story of what happened to him and his choices along the way that kind of make him legendary.

And I think they're just so aligned with, with what we're trying to do

Elf: here. Exactly. There's nothing rare about Frio. Yeah, exactly. Yeah. So, so yeah, just keep that in mind, the difference between rare and legendary. That's, that's sort of what we're all about. Um, uh, yeah, so just, uh, a few, uh, production updates.

Um, currently in production at Magic Machine, uh, we've got the Souls Rider, uh, bodies, um, in the works. So you will soon be able to put your souls on your ponies. Um, I think that's pretty important. Uh, cuz we want souls to be an equal part of the whole collection. They will have [00:08:00] total parody with the wizards.

They will be walking, they will be writing, they'll be doing everything. Yep. Yeah. So that is in the works. Um, you know, Dota has touched on this before. One thing that's kind of tricky is not every soul has been revealed, so that's part of why it's kind of slower. I don't know if you wanna mention or talk about that for a second.

Doda. It's

Dotta: fine. I think it's, yeah. What we're, what what I'm gonna do is we're gonna take an index of all of the traits that have been revealed and then just start in on production, on what we know about and sort of like, kind of the like rare unseen traits that haven't come out yet, will just have to be put on their own schedule.

But we've got, you know, um, more than half of the souls minted. Um, of course that doesn't really affect the traits because they're affected so greatly by the input wizard, but whatever All that to say, we are gonna start in on production with what's been revealed and then we'll just sort of update 'em as we

Elf: go.

Yep. Yep. And, uh, and ponies kind of faces the same issue. Not every pony has been revealed. Yeah. Um, [00:09:00] but that said, we are also, I, I, well, I just finished my first test on making the pony walk, so that is definitely coming. Um, you know, a couple interesting things about just making a pony walk. Um, so in like animation school, uh, horses, walking is actually like a really big topic because horses have a.

Uh, different gates. They, um, you know, they have a walk, a trot, a gallop, a cantor, um, maybe a few others. I'm not really a horse expert, but the point is, is like they have so many different ways of moving. Um, and so I would like to get at least two of those, um, the walk in the Gallup. Um, and so, you know, that just means like every horse will have two gates, which means like double the amount of every animation.

Um, so anyway, it's, but it's, it's coming. It's, I think it's super fun. Um, so you'll be able to see your, [00:10:00] your wizard, like literally riding a moving horse. Um,

Dotta: and then, yeah, I think of like the horse animation, when you mentioned that it's like a classic thing in animation. I just immediately think of like Mobridge where he is like his old, like rotoscope, right?

Like the original, like 18 hundreds like study of

Elf: horse game through photography. Yep. Yes. Classic. Classic. Absolute classic. Yep. Really good stuff. Um, yeah, I actually, I, I reference Moy Bridge a lot. It's, it's, you know, it's, it's amazing that nobody has actually conducted like the 21st century version of Moy Bridge's work.

Um, cuz it was pretty advanced for its time. I mean, if you look at his, his camera rigs and his, uh, the whole setup, it's uh, it's pretty impressive and I'm, I'm surprised nobody has just tried to recreate that with modern tools. Um, but yeah, so horses are coming or ponies. Um, and then, uh, and then of course I think a lot of people saw the Familiars walking.[00:11:00]

Uh, some, I threw some tests, some work in progress up on our Twitter, uh, a few days ago. So definitely all the familiars are gonna be walking, you'll be able to bring those into Worldwide Web three or any other metaverse that allows it. Um, and yeah, I had, I just had so much fun making those familiars walk.

Um, we, yeah, we wanna do a lot of fun things with the Familiars. Um, I think next week I'm gonna go on a, uh, a rant about just the aesthetic of pixel art and how I believe it's best executed. Um, and these familiars are like a great example of my philosophy behind pixel art, but I'll, I'll save that till next week.

Um, but yeah, it's, uh, you know, worldwide Web Three has the little option to, um, attach a pet to your, uh, your character. So it's, it's perfect for us. Um, Yeah. And [00:12:00] then, you know, speaking of, of Metas, um, I just wanted to give a another call out, uh, to Worldwide Web three. They're, they're just freaking awesome, and they're not, they didn't ask me to say this.

I love talking about another project when I, when I genuinely feel good about it, and they have just impressed me so much. Um, they're, they're super friendly, they're super professional, and they, they execute just constantly. I, I th I think what they're doing is so fascinating in that they're just bringing everybody in and it's like, I think it's like almost overwhelming to their, to their game engine.

But it's, it's a good problem to have. Um, and then, uh, they're

Dotta: doing a great job. Yeah. And, and they're doing a great job too, in that like, it's very like, um, web three kind of philosophy, which is sort of like, Things exist and we're gonna invite the communities in, and we're just gonna build for [00:13:00] everyone who makes it accessible.

Like, you know, I haven't spent, like, any time I spent like zero time with their engineering team, I sent them, I was like, we made an api, here's the spec, here are spreadsheets, here's how you get it. And like, you know, the next day or whatever, like wizards were integrated. Like it was, it was like shockingly fast.

And so I think we've had a lot of projects who kind of come to us and they're like, oh, can you endorse this? Can you endorse that? Can you tweet this? Like, can we do this? Can we do that? And like every time, you know, I just wanna say like, of course you can build value for wizard holders. Like just go do it.

Like the spirit of web three is that there are no gatekeepers and the spirit of like forgotten ruins is that it's like, um, co-creation by everyone. And so like we as the creators and as like Magic Machine are trying to provide a main line. But it's like, you know, these things exist, go use them. And I l and Web three gets that.

And that's part of the reason why they're [00:14:00] so far ahead of like a lot of the other metas in that style because they just build, they just build nonstop. And it's really cool to see.

Elf: Yep, yep. Yeah, it's just, it's just so easy working with them and they, they totally, I just get the sense that they totally, like you said, understand the whole ethos of Web three.

Um, it's, they're just such a free flowing, um, I don't know what the word is. Uh, just cooperation with them. That's just, it's just, yeah. It's, it's great. Um, but yeah. And then speaking of other mus, um, I, I want to also just give a quick call out to another one called Hico. I think I stumbled over the pronunciation of this one the other day, and I still don't know if I'm saying it right, but at least I'm not stumbling.

Um, so yeah, Hico there, it, it is just, There. I don't know too much about them, but from what I see, it just looks freaking cool. It's, it's fully 3d, but it's got 2D Wizard Sprites walking around it. So I just love [00:15:00] that, that effect, that whole look. It's really interesting. Um, and then I also just love the low poly look of their, of their world.

Um, it it, it reminds me a lot of my own personal work that I was doing before I started Wizards. Um, and they've been very friendly too. So, um, check out High Lico for sure.

Dotta: And one thing you skipped over with the, uh, familiars is that you have already finished the turnarounds and, right? Yes. And we, uh, we updated the book of lore so that the, the, uh, the familiar turnarounds are in the book of lore.

So how you get them is you go to your Wizards page in the book of lore and then, um, click the download zip. And they're, they're now included in that zip.

Elf: So, Yep. Yep, yep. For sure. And then, and then the walks will be in there soon, but for now, there's, there's the turns, right? Um, yeah. And then, uh, just real, real quick on the book of lore, something interesting is, um, I've got, [00:16:00] uh, oz.

Creating a brand new cover for the book of Lore. I can't wait to see it. Um, and what I real, what what's really particularly gonna be fun about this is like, obviously Oz is one of our best artists. I can't wait to see what he does. Um, but I think this is something we will do regularly. Like maybe once every qu uh, quarter or something, we will change the cover and we will always ask, um, a cult member to do it.

Um, the book of law cover will constantly change, and, you know, someday it'll be super cool to have this archive of all the covers, uh, that have, uh, graced the book of law. Um, so that is coming soon as well. Um, but okay, so I, I opened with, um, This, this piece about the, the void. And, uh, the buyer would actually like to, uh, say a few words of it.

Tim Smith. Um, so Tim, I invited you up. I don't know if, if the invite worked, [00:17:00] um, but yeah, let him up. Yeah.

Dotta: Well, while he's coming up on stage, uh, I will go through the, uh, community questions time. So, uh, if you, I need a sound effect for community question time. So, uh, so the, uh, the secret tower, if you have a question, you can drop it in secret tower.

We've got a couple, uh, let's see. One was from water E you said roadmap, timeline, updates, any general updates and current projects, animation game, et cetera. Oh man, of course we have a bomb of a question for the first one. Let me start with an easier one. We'll come back to that cuz I wanna Hey actually,

Elf: actually Tim is here.

Let's, let's, uh, okay, let's do it. Yeah. Hi Tim. What's up guys? What's up, wisdom? Hey

Dotta: buddy. Hi. How's everybody? Ta

Cult Member: Yo yo. Yeah. Super psyched on the void. Um, I mean, super psyched on everything. Obviously in general, I think this project is on such another level in the community as well. Like, [00:18:00] everybody in this community is so rad, have been having so much fun getting to know everybody.

Um, just unique man in this piece to me is a really standout piece in the collection. You know, it's me in general. I'm a fan of darker things. I love eccentric art, and this one just feels different to me. Like it's, it's very poetic, obviously has like deep connotations pondering the meaning of life. Um, you know, feels, feels different.

It feels like it could be critical in the overall narrative. And the name itself to me too. I mean, like I come from, you know, back in, back in my earlier days in, in my day job, you know, I come from the emo screamo hardcore metal core, uh, band world in this name, total Void of absolute Nothingness. Sounds like one of the, the band names, right?

Like, it reminds me of like from autumn to ashes or Aine or Funeral for a friend, or it's just like, it's got that quality to it, which really struck a chord. So, yeah, I'm, I'm very, very, uh, very much in love with this piece and have a lot [00:19:00] of ideas for it too. You know, like definitely plan on building out the lore and the character.

I see some kind of like mirror mirror qualities in it and just like, I see it as possibly like a sounding board for characters, wizards to ask questions and ponder the meanings of life and hopefully get some answers too. So yeah, really on fire with this piece and, uh, on fire with everything

Elf: you guys are doing.

Dude, thank you so much. You know, I, one thing I I wanted to say about the, the void is, um, it's, uh, it's, it's sort of the thing that connects all the wizards. All the wizards have it. And Tim, you and I had lunch a few months ago and you, you said something to me interesting about how the N f t space sort of reminds you of, uh, the whole DJ scene in like the nineties Yeah.

Or something. Can, can, can you talk about that for a second?

Cult Member: Yeah. Yeah. So, okay. Going back to, to, like I said before, the, when I first started managing musicians, it was [00:20:00] in that world, right? It was, it was alternative rock metal bands, right? These were bands that were playing Warp Tour and OS Fest and things like that.

A lot of community within that genre and within that world, right? Like, bands would collaborate occasionally. They would definitely tour together. There was a lot of camaraderie and friendship. Um, which was awesome. Then you fast forward to when we started to kind of enter the quote unquote electronic era of our careers.

And I just also wanna make a quick note. Like in general, when it comes to genres of music and everything in life, I've always been like into everything and super open minded, as long as it's dope, like I'm into it. Um, electronic music, we were also like fans of and, you know, very, very avid listeners of, so it just kind of naturally progressed to us working in that genre of music.

But anyways, we're in that genre of music and it felt like the

Elf: collaborative

Cult Member: component really, really, uh, ramped up. It reminded me of what I thought it must have felt like back in the late sixties, right? Like in the [00:21:00] San Francisco scene, the summer of Love, like that vibe. I really, really felt a lot of that in what was happening because with DJs, first of all, DJs, when they're performing sets, a lot of the music is incorporating other artists' music, right?

Collaborating with each other electronically. And in this genre happened a lot more too. There was a lot more files being sent around and a lot more collab tracks and mashups and VIPs and things like that. And then on the touring level, of course, like you're bringing other artists out, so there's still a lot of that going on.

So that felt. Very much like collaboration on another level. Oh, and remixes too. Remix is another great example of that, right? So it's like artists opting each other all the time in a way that I hadn't really felt in the, in the band scene. Then I get into this scene and you know, I didn't. Like, I suppose probably like almost all of us or many of us, I didn't really know what to expect, and I was so more than pleasantly surprised and completely blown away by the positivity, the collaboration in so many respects, and [00:22:00] again, like wizards is a standout project, and that's why I'm so deeply in love with it.

You know, like the, the creativity in the collaboration in this community is really deep and the lore is a big part of that, et cetera. But even outside of Wizards, just at, you know, looking at the space in general, there's, uh, artists collaborating with artists. Collectors are artists in their own right, like, it's just very, very positive.

There's a lot of like upping each other's art people are retweeting, quote, retweeting each other. Liking like the commentary and the interaction engagement is on a level that I've never experienced before. Like Twitter, for me, I, I, I'm not like a really, I. Uh, outgoing person or personality. Like, I look at my social media kind of almost as like a, a troll or a meme, if that makes sense.

Like I, I, I don't really say real shit for the most part. And I never really engaged, I never really commented, but this scene for me has really kind of opened up doors for me to actually like, I don't know, I guess like engage with people, like reply to people and talk. And it's [00:23:00] again, like, it was unexpected for me and it's really dope.

And yeah, I just, it's, it's community on steroids, positivity, new frontiers, you know, et cetera, et cetera. I could keep talking, but I fucking love it. There

Elf: you go. Yeah. No, Tim, I, I love it. Tim, Tim was one of the first people to DM us before Wizards were even really known. And it, it was, it was great that he, he saw it immediately.

Um, Thank you. And, and, and I and I, I, I just, I love the, the, the DJ analogy because, you know, that's so much of what we're doing here. We're remixing the wizards we're, we're, um, memeing them. We're just doing derivatives. It's, it really is like a DJ scene. I mean, it's one reason why I loved, um, the, that early gift that that bread made of the, of the wizard DJing.

It was like everything is in that, that gift. Definitely. It's, uh, yeah, there's just so many parallels and, and I love it.

Dotta: Mm-hmm.

Bearsnake: I'd [00:24:00] also want to say there may, maybe we need to be starting a band. Um, Tim

Nothingness. Yeah. Yeah. We, we may need to go back to the mid to late nineties, early nineties maybe, and, and form a band, so, well, we're looking for a manager.

Cult Member: Let's go, let's go. Yeah. I'll say I'm, I'm, I'm working on some, some other things with the Wizards and probably not what you would expect, but I wouldn't rule that out either, obviously.

Like that is my day job and there's so many possibilities with music and wizards and creating cool musical projects, but I think there's a lot of other shit too that can be done with, with wizards that, uh, I'm really excited about as well.

Elf: Awesome. Thanks. That was so great. Thank

Cult Member: you for, uh, letting me hop up here.

I'm gonna go back on mute. Mute and let everyone else talk. Yeah.

Elf: Awesome. Cool. Um, before I move on, any other questions, comments?[00:25:00]

No. All right. Um, well, yeah, speaking of community, um, I, I wanted to give a shout out to another person who's doing something awesome, and I spoke about this last Wizard Wednesday, but I, I wanna get it needs more love. So, uh, Bonzo, I don't know if, I don't know if you're in, uh, I think he's in a different time zone, so he might not be in here, but I don't know if you guys have seen, but Bonzo started a YouTube, uh, channel that where he, he covers the, the Wizard News of the week.

Um, and it's, it's just great. It's just great. Um, I love watching it because it's really interesting for me to see how our words are interpreted. Um, I also love that the fact that he put his, uh, microphone and he just taped it to a ruler

Dotta: diy.

Elf: What's that? DIY. Yeah, exactly. Um, and then he, you know, the, if, if Bonzo, if you hear this, here's, here's [00:26:00] my request and, and you mentioned this in your first episode, but what I would love to see is for you to interview other cult members. I think that would be so cool because, you know, every Wednesday you, you guys learn about our team and, and we do most of the talking, but I wanna hear you guys talk, I want to hear more about you.

I like, I wanna see a show devoted to like each of you and just let you guys just like rip for 20 minutes or whatever. I think, I think that would be a cool, cool, super cool segment in, uh, Bono's new show. So just wanna put that out there. Um, and then, I don't know, Doda, have you, have you seen Bono's new show?

I watched

Dotta: a few minutes of it. I didn't watch it as much as I should have. Bear.

Elf: Have you seen it?

Bearsnake: I wa I'm the same. I got the first half and then I got. Clobbered by a bunch of dms and I got distracted, so I need to go back to it. I did notice, I did notice he was in a different location.

Elf: Um, yeah. Oh, he's [00:27:00] here.

He's here. Oh. Can you hear me now? Come up, yeah. What's up, Manzel? Hello. Hey. Yeah, he, so yeah, I had a bit of an idea for the next week's show. I'm gonna get bam, bam to a bit of a law reading and a couple other people to chuck in some law. Um, and yeah, hopefully get a few reps under the belt of just the, uh, re's recaps and then later on yeah, very keen to get people and just, yeah, gotta figure out, I guess the line between, um, not bringing too much of the I r L personalities into it.

I, I am interested in the stories of how everyone got here. Um, yep. But then also not killing all the, I guess, mystique mystery behind some of the characters. So yeah, something I'm very keen to do in the future and yeah, love the support. Um, wasn't sure how it'd go down. Um, but yeah, no, it's been unreal and.

Um, not to go on for too long, but someone sent me a message or a reply on Twitter the other day saying, uh, like the first video I put up was part of the reason I got into [00:28:00] the cult was just unreal to hear. So yeah, very keen and yeah, who knows where we'll go, but yeah, love doing them. Awesome. Keep it up.

Cool.

Dotta: Yeah. And, and also you mentioned Bam, bam, ugh. So she's been, you know, organizing and reading, and I know there's a, a couple, couple other people who have been joining in too, like reading through the entire book of lore. Um, most nights. And for my time zone, it's pretty late. It's like when I'm like actually turning to bed.

So I'll like put in my headphones and just like, listen in. And so I'm like falling asleep and it's really, it's really great. So if you haven't had a chance to turn into bam, bam, reading the book of Lore, uh, I know Zalo Soul's usually there too, and it's, it's just been really

Elf: worth a listen. Yep. Totally agree.

Totally agree. Um, yeah, and just, you know, it's, you know, I, I want to take this particular moment to just comment about like, you know, we at Magic Machine, we do a lot and we, you know, we do our best to make this project bigger and bigger every day. [00:29:00] But I also just want to give a huge thank you to the cult itself.

It's, you guys do far more than we do. You're the whole reason that the cult and, and the wizards are as successful it as it is. And I, you know, one thing I consistently see, and I've seen it since day one, is just how welcoming and how friendly and how wholesome the cult is. Like, that is noth I don't know how that happened.

I w I don't think we did that though. It's just you guys did it on your own for some reason. You just decided to be cool and, and I just wanna thank you for that cuz it, it goes so far. It's, it's everything. Yeah. Yeah. And yeah, so it's, it's, it's great. I mean, it's just, and it's just so smart. I mean, that's, that's really the way to grow a project, to grow a community is just, you know, just freaking be cool and it's, it's, [00:30:00] it's working.

It's just working so well. So I just, I just wanted to say thank you for that and I should, you know, I should probably say thank you for that, like, every week. It's just, it's so

Dotta: crucial.

Bearsnake: So it's also so crucial now as like new people come in and to see the warm welcome. Yeah. It's like every time someone joins and, and they talk about, Hey, new here, what should I check out?

And it's just this huge enveloping hug from the collective cult. And it just, like, it makes it all worth it. It's, it's why it's like, like the offset. It's just why this thing is so special.

Elf: Yep. And, and

Dotta: I'd like

Elf: to say thank you to the creators for making an environment in which all of that is possible.

You know, there's so many different projects that, that don't enable that kind of a community and you guys set something up so that we can do it. So thank you and, and obviously thank everybody who's participating. It's, it's a beautiful project. It's a beautiful

Cult Member: thing.

Elf: That's great. [00:31:00] Yep. Yep. So good. Thank you.

Thank you for saying that. Um, yeah, so let's see what, what else do I got? Um, I think Doda you were gonna talk about, um, the, the Dow. Yeah. Yeah. So

Dotta: I have, so, uh, there's maybe two things. One, the Dow and then two just kind, we can talk through everybody's questions cause we asked for questions earlier. We've got a big list and there's a lot of good stuff for us to go through.

Um, well, maybe I can talk about the Dow for a second, um, because I think that's important. So, I think there's a lot of different ways that the DAO can go. So let me propose something. Um, first off, what is the, what is the dao? The DAO is, at its core, it's gonna be a wallet and there's some sort of governance mechanism to control the, uh, to control that wallet.

So the initial vision of kind of, um, a sort of DAO that I'm helping stand up is a dao that's dedicated [00:32:00] to like building value for like wizard token holders, particularly through creating like lore and art. Um, and so I mean that in the broadest sense possible, right? Is, is it doesn't just mean for example, like art commissions though it surely includes that.

Um, and so I think that the first version of this kind of like organization, um, is probably going to be almost like, let's say like, um, a democratic republic in the sense that there'll be like 10 multi holders. Um, from the community who are, they're the ones who kind of control this wallet. And are making the final decisions.

And then when we sort of have like larger governance decisions, we'll have the cult vote using snapshot. So what's the difference? So, um, there's different ways to set up DAOs, for example. And if you make it, so for example, like every wizard holder has to vote, um, that requires gas and it's like on chain and it's like very hard to kind of like keep everyone [00:33:00] organized.

And it's like you're moving kind of a huge ship every time you want to make any payments. And so that wouldn't really work super well for our community. For example, like one of the things that I would love for this Dow to do, um, is, is like, let's say that someone joins the cult, they bought their first wizard and now they want to get like a wizard commission made, like, uh, like they wanna tell the story or maybe they want to commission Oz or bread or some of the other artists coming in.

Uh, it actually would be great if there was a Dow that had a budget to be able to pay for new wizards to get derivative art created. It's your first day in the cult. Go to the Doo, tell them what your wizard is, and we help provide you with like, some, some art to tell the story of your wizard. Um, and then we actually, the doo also is like an organizational unit too.

Like we are doing this as magic machine now, but eventually this should be turned over to the community, which is like, we have a set, we have like an artist's directory that's always getting updated. There's, um, we have like templates for how to reach out to a new artist and [00:34:00] tell them about what you want to have created, right?

There's like a process there for being able to like, um, to have these things created. So there's like little things. Would you be like a little piece of derivative art all the way up to bigger things like, I don't know, maybe commissioning a whole card game or 3D models or whatever. So that's kind of the vision.

I mean, again, th this is not, someone asked me, they said like, oh, you're like transitioning the project over to the DAO.

Elf: And that's like, no, not at all.

Dotta: Uh, like we are still gonna be doing all these things, but I think that like the responsibilities of the Dao that I see are twofold. One would be this responsibility of like, A community driven, uh, like organization that helps create artwork that drives, you know, value and story for wizard holders.

And then ideally the, this organization also becomes, um, a. The lore master over the book of lore. So if you're not familiar with the book of law briefly, there are a handful of, um, administrative functions. So, for example, the book of the [00:35:00] lore master the keys that control the lore master can control what tokens can be written about in the book of lore.

It can control, um, setting, uh, tokens safer work or not safer work. And then it can also control, um, striking lore from the book. So striking is the idea of striking lore is kind of this like drastic measure to say like, our community rejects this lore. So the lore master keys are currently held by alpha myself.

Um, and you know, we try to operate beez, these benevolent dictators within the community's best interest cuz it's, we're just getting started. Um, but you know, ultimately those, that responsibility should be in the hands of the community. And so I, it doesn't have to be this dao that is the Lord master. It could always be a different organization, but in my mind I feel that like, you know, this gal could be that.

Okay, so that's like, what is the dow? That's one of the responsibilities. And the third question is like, well how does this ma Dow have any money at all? How does this dow even make money? Um, and I think kind of in the first version, what I [00:36:00] envision is, um, in the immediate term, it would just literally be donations, right?

Like, I'll put it, whatever, I'll put three ETH in. So now this, you know, Dow has whatever, nine, $10,000 to be able to start practicing with its training wheels of getting commissions made, and I'll help organize that. Um, and in the nearer term after that is we are talking about doing some sort of auction house, um, where like you can imagine like nouns project, for example, that there are some significant NFTs that could be auctioned each day.

Um, that money goes to the Dow, which is then used completely to support the community. Um, now where do those NFTs come from? Who paints them? You know, we'll talk about it. We'll have more to talk about that as it kind of decides. But ultimately it's the Dao. Multi stakeholders who will decide that. Um, but we have some ideas.

The, a little bit further future out, um, there are some rumblings of maybe creating like a wizard marketplace, right? Like maybe we do like Larva Labs [00:37:00] does, where we have you come to like our own wizard marketplace where you, you don't buy and sell wizards on open sea. You actually buy and see, sell from like the Wizard Marketplace.

And instead of the platform fee going to Open Sea, that platform fee would, could just go straight to the Dow. And so that becomes like an ongoing source of revenue, right? You buy a wizard, the royalties go, you know, the royalties get used for like make enriching kind of the lore, right? Creating card games and board games and, and paintings and animations and songs and poems.

Um, and so, That's, you know, that where will require out a lot of dev work. I don't see that. That's not something that, for example, I'm personally going to build, um, right now just cause we have so many other things. But you could see the doo kind of deciding to do that, be in charge of it. There's um, some projects like parti the Loop, uh, community has already been kind of working on some things like that.

And then the fourth way that I see the Dow generating revenue, um, is also the furthest out. [00:38:00] But it has, it's basically being kind of the, um, endpoint for, um, wizard Commercial Rights that have a royalty to pay back. Um, and as well as if Magic Machine, you know, ends up sort of being successful, let's say, for example, a show and we want to give back to the community for the show, we need a place to like, for that money to go.

So we'll talk more about the commercial IP rights for wizard holders in future like episodes. But you, um, the basic idea of what we're talking through now is look something like, um, Wizard holders have a commercial right to commercialize the characters in their NFTs. And then after some like very high cap, let's say, I think what we're talking about right now is like after 5 million, like it's royalty free up to 5 million, and then at $5 million there's some sort of blanket royalty that looks like something like 10% to magic machine and 10% to the community.

And the community portion could [00:39:00] ideally go to this Dow, right? So the the the, it's now of course, how far are we before? Um, a wizard holder creates kind of their own merch that gets to that level, right? Like pretty far maybe. But when we get there, we want to have like a mature dow that's like an organized group of people that like is a functioning organization that can handle kind of that influx of capital and like operate with it effectively.

So, um, yeah, so I think be thinking about that. Be thinking about if you want to help like organize work for, be a part of. Um, of that, if you think it's a good idea, ultimately I'm helping organize it. I expect that I will be on the multisig, um, on the beginning because to help get it started, just as a practical matter.

But, uh, like ideally I wouldn't be on it a year from today, for example. Like I would want to help start it, but then really just have this truly be like a community organization, um, and not like, uh, a magic machine organization. So yeah, I'd be thinking about your ideas for [00:40:00] that. Um, but yeah, ideally, right?

You have a wizard, you want a piece of lore made you approach the dao, they approve it and they pay for it, and then the whole, uh, cult gets stronger. So that's, that's the doubt.

Elf: Yep. Very cool. It's, uh, it'll take some time to roll out. Um, it's a pretty complex thing. Uh, you know, the DAOs are obviously something that every crypto project is wrestling with and figuring out the best way to do it. And I don't think everybody, anyone has the perfect solution. Um, it's, it's all very experimental, but, uh, I think ours is gonna be super cool and we're gonna break new ground with it.

Dotta: Um,

Elf: cool. Well, let's see. One other topic I was gonna touch on is, uh, something, something we mentioned a few wizard Wednesdays ago. Um, wait, actually before I do, does anybody have any questions or comments about the Dow? I, I should have paused for that.

Dotta: [00:41:00] Guess

Elf: not. All right. Okay, cool. So, um, yeah, something we touched on a few wizard Wednesdays ago is like the three paths this magic machine is looking to take in 2022.

Um, the three different directions we're gonna push the forgotten rooms, whether it's cult, um, and these three directions are, uh, ip, um, and franchise, um, traditional media. That's, that's one direction. Uh, the other direction is the N F T direction, which is sort of the core of all of it. And then the third direction is just sort of the technomics direction, um, which, you know, that involves like token burns and, um, any other mini game that just sort of, Emphasizes the token aspect of the N F T.

Um, and so, you know, we can, we can do a whole segment on each of those, but I think at this moment, we'll, we'll touch on the, uh, the ip, the traditional media path. Um, and so, you know, [00:42:00] already on that path, what we've got going, as most of you know, is the, uh, the animation with Tit mouse. Um, it's coming along.

I had a meeting with them today. Um, and then the comic is actually making a lot of strides. We've, um, we've got a lot of stories outlined. We've got an artist lined up. We've got two artists lined up, actually one to do the pencils and one to do the colors. Um, and then, uh, and then yeah, bear Snake, uh, in the last few days has just been on an absolute rampage coming up with like, some amazing ideas of like other, uh, IP expressions that we want to do.

Um, so bear you say a few words about that.

Bearsnake: Yeah, sure. Um, so, you know, I think the way that we're thinking about it, and I think the merch box was, was kind of a first, a first swing at it. And, and what it made myself and, and, and Dota and Alf really realize is that everything we do, we want to [00:43:00] be of the highest quality, you know, and if we're gonna do something, we want to do it the best we possibly can.

Um, we don't want to just do have an idea and like half bake it and just get it out. Ob obviously speed's important in this space, but I think for us, we, the approach, the, the way I kind of think about it is, you know, every great piece of IP has started with something that is. Really core and small and, and I think our approach, you know, hello Kitty is a good example.

Um, they started out and they're like, I think they're like the second biggest well known piece of like global IP in, in, in the world. And so the way they started is they started small, they started with limited runs of really high quality merchandise. Whether that's figurines, whether that's, you know, plushies or other just pieces of art and different representations of, of, of that, of

Dotta: that

Elf: cat.

I, [00:44:00] I think it was like purses was the first thing they did. Just like little handbags?

Dotta: Yeah,

Bearsnake: purses and wallets. They like made plastic purses and wallets. Okay. Are you guys

Elf: fine on our, on our plans here? Because that, that one was very close to what we're doing here. So

Bearsnake: making purses.

Elf: Fanny packs? Yes. Oh, okay.

Fanny packs drop in February.

Bearsnake: Yes. Well, by the way, like we said, like this, this, this, this path of ip, I think the, the base, the basis that we work from is that the community is going to continue to build and do whatever they want to do. We will always overly support it. I think that's one of the pillars of, of this whole entire project.

But for us as a magic machine, I think we really want to take the path of making, like how do we touch people who don't own wizards? Yeah. The end of the day, what we have like 2,600 holders, I think, and that will continue to [00:45:00] grow as, as more people find out about wizards as we drop other, other, other characters, et cetera, et cetera.

But I think what gets what gets me so excited is that, This isn't an N F T project, and we've actually sort of backed away from like reaching out to people and saying, Hey, we're this N F T project. We want to do this, we want to do that. We really, we, we talk about ourselves as a, as, I mean, IP is such like a corporate lame term, but it, it's, yeah.

I hate it. Yeah, it's ahead. Awful. It's actually awful. No, but you're right. It's awful. It feels like bleached and, and so not, not what we stand for. We'll have to come up with a, a better way to talk about it. But, you know, the long, the long and the short of it is, is that we want everybody to, we, we feel that everybody who's in our community now, Everybody needs something like this in their life.

Everybody needs something to look forward to where I'm like reading tweets about how people are spending 30, 60 minutes a day writing, they've never done [00:46:00] creative writing. All of this stuff, I think, goes well beyond just the char, like holding a character. And so this is going to be, I mean, it's, it's, it's a goal of the whole company, but I think I'm gonna be spending overindexing a lot of my time on this and, and I get a lot of inspiration from how, um, Japanese, um, projects have grown and they start with this core community and they do really special things.

You think about, you know, going back to music, you think about this whole entire sort of swing back to vinyl. And buying record players and, and how, how people feel like th that's almost like a statement that they're making, that they, that they're in this little niche area. And so we want to do that. We want to do a lot of special things.

There's so much stuff. There's so much, there's so much opportunity out there to go beyond an N F T, and, and we really do, I mean, we've talked about it. We, we want this to be a hundred year project. We want to have the community and the next generation of the community, the next generation [00:47:00] of the, you know, magic machine team.

We want to pass this on. And so there's just such, there's, there's this desire to go beyond and, and I, you know, I don't wanna like spoil all like the, the fun surprises that we're doing, and plus we're just early on the journey. But just know that we're spending a lot of time thinking about how. Anyone and everyone can be a part of this community, whether they have a crypto wallet or not.

And I like, I, I was telling Doda earlier today, like, if I could do a back flip out of happiness, I would. Um, and I probably, I probably hurt myself. Um, but like I am so Yeah. Freaking happy. Yeah. Go ahead, dude. I'm a yapper.

Dotta: Yeah. The, like, the, you know, this is, we, this has been such a great week for Wizards.

Like, you know, as much as we try not to focus on price, it's not lost on me, for example, like watching kind of the wizards that have been selling this week. And, um, but [00:48:00] you know, there's one of the thing, one of the things that I was like discussing in the dms with, um, elephant Bear Snake was, there's a chart actually that goes around, there's a Wikipedia page of like the top highest grossing franchises of all time.

And I like typed out and deleted a tweet that was something like, you know, You know, I've been hearing that there's chatter, uh, on the charts on opens sea, but like this is the only chart that I have my eyes on and it's, you know, this chart of the top highest grossing franchises of all time, which is like Star Wars,

Elf: hello Kitty, Harry Potter, Pokemon, and Pokemon.

Yeah.

Dotta: And like, that's where we're looking. I think even I didn't tweet it out because I felt that like, without a lot of context, that actually still feels like very money focused. And it's like the money is not, the money is not really the, the, the point. Like it's not to be the highest grossing franchise of all time.

That's actually a proxy for being like, The most enjoyed franchise of all time, but like, they're not [00:49:00] gonna put that, like, there's no

Elf: like, list of that and the, the most culturally relevant. Yeah. Yeah.

Dotta: Like stories, again, stories are so important because they teach you like how to live, right? They help you remember, they help you understand, you know, in the same way that your dreams, right?

Your dreams are a practice for encounters in your life, right? When you dream that you face a monster that's actually like your brain, um, like prepping you in case you encounter a predator, right? And stories are a lot like dreams and they're, they have like a preparatory effect and they have like aspirational effect.

And, and, and so it's like everything in terms of our planning for our future and how to operate within the world is all helped by stories. And so, like, yeah, I can say, oh, I wanna be a top franchise, which I do, but it's, it's more about like, um, Like making these stories be alive within a context that we can all like truly own and [00:50:00] participate in, unlike, you know, Lord of the Rings or Harry Potter, which we love, but we can never really own.

So, yeah, that, that's how I think about that. It's, it's really

Cult Member: interesting that you guys bring up the, the topic of the

Dotta: most valuable media franchises ever. I, I, I always surprise people with this,

Cult Member: you know, with this data point that in fact, Pokemon. Is by far the most valuable media franchise ever. More valuable than Mickey Mouse.

More valuable than all the Marvel movies, plus all the Marvel comics Yes. Of all time. And the

Dotta: why of

Cult Member: that when you, when you start to think of like the deep philosophical why mm-hmm. It, it, you know, comes down to these elements of, you know, what we talk about a lot internally at, at, at dialectic around store of value and that they're a great store of value.

That it started with these very simple cards that gave people a sense of ownership and community [00:51:00] around a, you know, a shared story or shared concept. Mm-hmm. And then from there it became this globally recognized, you know, immediately transferable, you know, Uh, non fungible, but, but recognized as a good medium of exchange, plus a good store of wealth and has thusly.

We, and we have the data to show this. You know, Pokemon Charizards have performed really well over time, especially in really down markets like Pokemon ARDS performed extraordinarily well during the 2008 crisis and continued to maintain their store of value. Right. But this is, this is really interesting when you combine these, this

Dotta: sort

Cult Member: of sh a shared story, a sense of ownership in provable scarcity or, or reasonably provable scarcity, cuz we don't know exactly how many, uh, uh, charizards there are, but we know basically how many there are.

So there's in a grander context, there's demonstrable scarcity, so [00:52:00] that you can have confidence that you own a share of something meaningful. And then the law and the, and the stories that go around that. You know, we see very frankly, Roone being the first project to hit all of those, like deep seated kind of lizard brain, uh, you know,

Dotta: sort of, sort of like triggers for humans mm-hmm.

Cult Member: In, you know, in this new context. And, and that, that, that really resonates with me. This idea of it, this could be a hundred year project and a hundred year story that, you know, that, that, that, that people deeply resonate with and what that means for it as a store of value. Cuz yes, we've seen value appreciate this week, but we're gonna see, you know, lower volatility, higher sharp ratio, preservation of value for the community over time, which by the way is going to be a self-reinforcing mechanism.

And you're not gonna see the wild swings of [00:53:00] volatility because of how deeply people are bought into this story. Um, it's, it's super compelling. Thank

Elf: guys.

Dotta: Thank

Bearsnake: you. Thanks, Ryan. Thanks, Ryan. That's actually you. Absolutely. You guys have been around since day one and we, we so appreciate you guys as, as like a cornerstone of the community and, and you know, you, you get it.

I mean, this is, this is, it's not about like how many t-shirts you can sell. It's, it's like I, I, I tell myself all the time, I've never been a part of something where every decision we make is like, what's the right thing to do? That's, that's what we get to do every day. And so the right thing to do in a lot of the cases is servicing everybody that's on this call and everybody who holds a wizard and, and it's just, it's just, it's, it's very bubbly and warm and it's a nice way to spend your days.

Dotta: Someday

Elf: I want to tell the fun story of how Dialectic got connected with our project.

Dotta: Yeah. On the, we gotta check

Elf: with them first on that. Yeah, [00:54:00] for sure. Yeah. Yeah. Um, I just, I wanna nitpick one little thing that Bear Snake said. He said, we're, we're not an NFT project, we're an IP project. And, and it's partially true.

I, I think we're both, you know, that, that's why I said three paths. The, the ip, the nft, and the Technomics, they're, they're all equally important. So, you know, if you're an NFT holder, I don't wanna say I, I'm not, I don't wanna give the impression that we're, you're not part of this. Um, yeah. But, but bear, like, I, I think one interesting component to what, what you said though is like, you know, I, I think we all, everybody in the community knows how, like a lot of the mainstream just hates NFTs because they, they just don't understand it.

It's, it's fear of the unknown. You know, whatever. But we have been finding, when we reach out to certain par partners, if we, if we don't lead with, hey, we're an NFT project, um, we get a much better response.

Bearsnake: Yeah. Well it's just like, it's just like, you know, you watch those old clips of like the Today Show and [00:55:00] they're like email, like who use email?

Like just send a letter of piece of paper. Exactly.

Dotta: Are you telling me a couple of nerds with a computer gonna beat Sears Robot?

Bearsnake: Yeah. Yeah. No, but that's true. And, and Alf, I think like those three things, you're right. It it, it is both and they all work in unison and harmony and I think it's all like the compounding effect, right?

Yeah. We've talked about this is like, we did a lot of stuff over the past six months. And every time we had a big announcement about, you know, Coinbase or we're doing a TV or we're partnering with tit mouse or we're gonna do a game. You know, like we were always like, well it's not really about this announcement.

Um, that's gonna create a lot of buzz. It's gonna be like the compounding effect of all of them combined. Yeah. And I think, and I think these three tangents or sort of buckets do the same thing. They all work towards the greater good. [00:56:00]

Elf: Yeah, for sure. I mean, one thing we talk a lot about internally is, you know, everybody's always worried about this impending bear market that may come, may not, and how that'll affect the NFT market.

Who knows? But we talk about how like, R IP strategy will hope, hopefully bear market proof us. Um, and so that's why we're pursuing it so heavily. Um, but anyway, I I would like to, it's the last five, it's the last five minutes. I wanna pivot to a lore reading. We have Dr. S Slrp, um, and all right. It's, it's, I I just wanna give an intro.

It, it's, it's perfect because, uh, we opened with the void, uh, the, uh, this ethereal space of nothingness. And I think, um, Dr. Slrp has a lot to say about that with his lore. Um, I also just wanna quickly say that Dr. Slrp, if you don't know, is the guy who, uh, did, has done a lot of music for us. So without further ado, the musically talented Dr.

Slur. [00:57:00]

Hunted Stag: What's good guys? Thanks for the intro. Um, So if you want to see the images that go along with this lore, like I retweeted it like a couple minutes ago, so just, I don't know how to pin it. Yeah, I'll share it. Awesome. Um, so it's a lore for a soul and it's not like just a normal story more, it's more just like an artifact that's been found.

Um, so the title is Cosmology of the Haze, a pamphlet written by Hunted stag Munch, Jack of the Haze. And then there's like a picture of the pamphlet. Um, so I'm gonna be reading from the pamphlet now. One, what is the haze? The haze is the layer that sits on top of your reality. Most are unaware of its presence.

Those that are spiritually sensitive can tug tug at the corners of the haze, peeking through temporarily inhaling widths of that plane. The rare few who have the sharpest spiritual proclivity, contemporary [00:58:00] lift up the veil of reality and ha and inhabit this realm. However, their living vessel cannot freely roam the haze for long.

Even less current are those who pass through the sacred flame with intention of occupying the haze. These souls are bound to the haze. Two, chapter two, but really what is the haze? Um, time for a thought experiment. Think about the most simple element hy. There are 5.2 9 1 7 7 2 to the times, tens the negative 11th meters of empty space between the nucleus of a hydrogen atom and its electron.

When in its grounded state, most of the space of an atom occupies is empty. Scientists often gloss over defining what this empty space is. Those who occupy the haze know there's no such thing as empty space. It is actually the physical man infestation of the haze. It occupies all that is in between the topology [00:59:00] of the haze, undulates in harmony with physical matter.

It is not that physical matter pushes the haze or that the haze warps physical matter. It's more accurate to say that they move because of each other. Three. Another fact about hazy spaces on a continuous spectrum. There are infinitely many points in the space between two points. Everything has always been in the spaces you thought were empty in all of them, each and every one of them.

Four. How did this pamphlet arrive from the hazes? If you're reading this, it means that my theories are correct. It is indeed possible for hazed dwellers to materialize inanimate objects from the haze to the physical world. I've tried and failed many times. Plasmatic electrolysis failure, destructive condensation failure.

I have a hunch that my more recent attempts at Fin Tamo graphic smoke distillation through inhalation will achieve materialization of this pamphlet in your world. [01:00:00] If you are reading this, please send smoke signal to the subspace address of zero x 13 E D 85 15 E 47 0 B. Two D C two zero C 7 4 7 8 F 8 39 E nine two B four, eight F six A, three B.

Elf: I'm so glad I wrote that number down. I'm i'll, I'll use that for later.

Yeah, you'll, you'll need it. That was great, man. I, I, so, Dr. Sch Slrp dmd me the other day and he was asking me what the haze is, and I didn't, I didn't really say much. And, um, so he, he sort of ran with it. Uh, but what I lo you know, what it, what it made me realize is like, This is what the universe is all about.

It's about these, these things that we all kind of, we all kind of feel, and we all have, have a, um, a sense of it's these archetypes. I'm, I'm not that worried about discontinuity in the universe because we all sort of [01:01:00] know what the haze, what the ether, what the total void of absolute nothing is.

Nothingness is. It's all these archetypes that we have. Um, we all just have kind of a common understanding of what they are. And we, we described them in different ways, just like Dr. Slur did. He gave the, the scientific explanation, the poetic explanation, the mathematical explanation. Uh, so that piece of law was just totally forgotten ruins.

So thank you, man. Yeah. Glad you liked it.

Hunted Stag: It was really fun to make. And I also just wanted to make more like Laura. That's not just like a story, you know, like it is a story, but it's a pamphlet,

Elf: you know? Yep, yep. Very, very good. Very clever. There's, there's so many different ways to write, Laura. Yeah. Um, great.

Uh, well it is, uh, that time. Um, thank you all for coming. This has been Elf Doda Ryan, Tim Smith, Dr. Slur Bear, snake Ze, Las Soul, Nosferatu, Nora, moron of the North, [01:02:00] uh, channeling out from the total void of absolute nothingness through the haze, through the quantum downs, elk, and good night everybody.