Forgotten Runiverse Game Whitepaper: Difference between revisions
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The Openness corresponds to all the vast open spaces within the World that Players can explore. In the Openness, Players will find Player-owned Plots, Gathering Nodes that can be harvested, enemies they can fight to gain experience and resources, and Areas of Interest (which can be Quest-related Locales or Dungeons). | The Openness corresponds to all the vast open spaces within the World that Players can explore. In the Openness, Players will find Player-owned Plots, Gathering Nodes that can be harvested, enemies they can fight to gain experience and resources, and Areas of Interest (which can be Quest-related Locales or Dungeons). | ||
=== | === Wild Areas === | ||
Wild Areas correspond to special zones where Players can encounter thematic challenges and rewards (e.g. a dark, spooky graveyard). | Wild Areas correspond to special zones where Players can encounter thematic challenges and rewards (e.g. a dark, spooky graveyard). | ||
=== NPC | === NPC hubs === | ||
Throughout the Runiverse, Players will come across NPC Areas—Small, non-instanced NPC Hubs where Players can find Quests and Tradeposts. Upon release, there will be 7 of these accessible to Players; Zaros, Kobold's Crossing, Fur Gnome Town, Hedge Wizard Encampment, Evermoore, and the Sacred Pillars. | Throughout the Runiverse, Players will come across NPC Areas—Small, non-instanced NPC Hubs where Players can find Quests and Tradeposts. Upon release, there will be 7 of these accessible to Players; Zaros, Kobold's Crossing, Fur Gnome Town, Hedge Wizard Encampment, Evermoore, and the Sacred Pillars. | ||
=== | === Cities === | ||
Cities are large, partially Player-owned Hubs that are accessed through a special interface when you're close. Each city is composed of a number of NPC Areas (which correspond to unique Districts or Areas of Interest) and a number of partially Player-owned Neighborhoods. | Cities are large, partially Player-owned Hubs that are accessed through a special interface when you're close. Each city is composed of a number of NPC Areas (which correspond to unique Districts or Areas of Interest) and a number of partially Player-owned Neighborhoods. | ||
Revision as of 23:15, 3 November 2023
What is Forgotten Runiverse?
Forgotten Runiverse is a vast and magical MMORPG unique in its player-owned and driven world and economy. In Forgotten Runiverse, players are able to create their own stories and experiences with extensive crafting, exploration, and crafting systems that form a vibrant, ever-evolving world for MMO players and blockchain enthusiasts alike. The Runiverse is here to create a life-long community and is developed by game industry veterans with experience at Blizzard, Ubisoft, Capcom, Digital Extremes, Nexon, TinyCo., and others with support from web3 visionary partners such as Magic Machine, Polygon/ Offchain Labs, Dialectic, 776, Deeze, Soby, and Fiskantes.
This document outlines the core game design and the ways in which Forgotten Runiverse will make use of tokenized land to provide players with a magical gameplay experience. The phrase “Create to Earn” manifests itself in many ways throughout the design principles explored below.
Game Overview
Developed by Bisonic, Inc., Forgotten Runiverse is a free-to-play, web-based pixel art MMORPG inspired by Magic Machine’s Forgotten Runes Wizard Cult. As a web3 fantasy experience, Forgotten Runiverse will feature a “create to earn” economy where players are able to claim full ownership of any item they create in game by minting it to the Ethereum Blockchain.
The gameplay and experience of Forgotten Runiverse draws from mechanics of other great games such as Runescape, Chrono Trigger, Stardew Valley, Ultima Online, and World of Warcraft. Unlike these games, however, Forgotten Runiverse seamlessly integrates player-owned land as a core part of its gameplay design enabling players to enhance their experience and opening a new path to earning in-game resources. Through a novel incentive system, players will utilize their land to improve the experience of fellow players while earning ever higher bonuses for the value that they create. Land is a universal part of the player experience that provides resources used to craft items, level up characters, and unlock content.
Surrounding the technical details of gameplay design and is the mythical realm infused with community-created lore and experiences known as the Runiverse. Within this vast fantasy world, players may choose to journey alone or in groups to discover its endless possibilities - battle, gather resources, craft weapons, decorate homes, construct and manage buildings, socialize, and more. The Runiverse is a place of adventure, danger, and endless discovery for gamers who have the courage to explore and unearth the hidden treasures that await them.
To begin the adventure, a player must create a game account which they may then link to a crypto wallet. Players not connected to a wallet can enjoy the core of the game as a free to play MMORPG, while players who use a crypto wallet can enjoy additional features like Land Ownership and Management, an NFT Marketplace, access to the Secret Tower and Wizard Styles (if they own a Wizard in the original Forgotten Runes 10K collection).
Onboarding the Masses
It is the aim of Forgotten Runiverse to mirror as closely as possible the more traditional onboarding of large-scale free-to-play MMORPGs to create an engaging and rewarding experience for traditional gamers with no blockchain experience. In our view, interacting with the blockchain will become a natural part of the gameplay experience for players as they produce content in the game and decide to take full advantage of the ownership that blockchain provides them. We see our future as mass-adoption through low barriers and familiar content with new benefits and experiences for players.
As a live-service game, we foresee a long future of ever expanding content for players to experience.
Game Rollout & Expansion
The Forgotten Runiverse is a live-service game. As an initial introduction to the magic and wonder of possibilities of the Runiverse, the Open Beta will deliver an initial array of quests, enemies, and craftable items across a portion of the overall world map. Similar to other MMOs and live-service games, more content will continue to be developed and released to expand the world that players can experience and the variety of enemies, quests, items, and features of the game. The exact content and features that will be added may change over time to align with feedback from the community and the overall direction of the lore and stories created by the Forgotten Runes community.
Alpha | Closed Beta | Open Beta | |
---|---|---|---|
Max Playtime | 160hrs | 320 hrs | 500 hrs |
Avg. Playtime | 30-50hr | 120-180 hrs | 120-180hrs |
World: Player Progression | Level 15 | Level 25 | Level 50 |
World: Wild Areas | 6 | 36 | 36 |
World: Cities | 4 | 6 | 10 |
World: NPC Areas | 3 | 2 | 7 |
World: Dungeons | 3 | 10 | 21 |
World: Dungeon Stories | 9 | 20 | ?? |
World: Quests | - | 80 | 200 |
Building: Housing Architectural Styles | 4 | 7 | 7 |
Building: Service Buildings | 1 | 7 | 7 |
Building: Gathering Station Types | 6 | 6 | 6 |
Combat: Spells | 21 | 153 | 200-300 |
Combat: Specializations | 22 Standard + Elite Enemies | 42 Specializations | 63-84 Specializations |
Combat: Standard + Elite Enemies | 22 | 40 | 40-72 |
Combat: Bosses | - | 10 | 21 |
Combat: PvP Areas | - | 1 Free-for-all PvP Area | 2 Narrative PvP Arenas + 1 Free-for-All PvP Area |
Combat: Ranked PvP Matchmaking | - | - | Yes |
Crafting: Crystal Recipes | 21 | 153 | 200-300 |
Crafting: Equipment Pieces | 65 | 420 | 840 |
Crafting: Decoration Recipes | 10 | 60 | 200 |
Crafting: Physical Materials | 24 | 43 | 43 |
Crafting: Spiritual Materials | 21 | 26 | 43 |
Only 70,000 Land Plots will ever exist in the Runiverse. Given the live-service and expanding nature of the Forgotten Runiverse world map, this means that only a portion of those Land Plots will exist at the Open Beta release, and more will be incorporated as the game world expands. The map below illustrates this where a portion of the world is unrevealed or ‘forgotten’ - as the game expands, the shroud will pull back to reveal new areas, experiences, and playerowned plots. In this way, early plots will be improved from the initial release and take advantage of game growth and updates. The initial launch of plots in the Runiverse will be the most central to the game’s initial playable areas and content. As the game grows, we will release new plots up to the world limit of 70,000 plots spread across the entirety of the Runiverse.
[ Example map of the game world illustrating the initial discoverable portion of the world. ]
The World
The entire planned world of the Forgotten Runiverse is massive at over 200 km2. In the initial release of the game, the explorable world will span almost 76 km2 and be composed of 36 different Regions, each with their own unique visuals, enemies, resources and experiences.
[Picture of world]
Each Region has a unique set of Essence Strengths aligning them with Fire, Water, Earth, Lightning, Wind, Chaos, and Light. These Essence Strengths determine how many Material Extractions are available for each Material Type within the Region. As one might imagine, this means that some regions like the Far Jungle might be richer in resources like wood, while other Regions like the Eagle Peaks might be richer in ore deposits. Across the Runiverse, traversable land within regions will fall into the following types:
THE WILDERNESS
The Openness corresponds to all the vast open spaces within the World that Players can explore. In the Openness, Players will find Player-owned Plots, Gathering Nodes that can be harvested, enemies they can fight to gain experience and resources, and Areas of Interest (which can be Quest-related Locales or Dungeons).
Wild Areas
Wild Areas correspond to special zones where Players can encounter thematic challenges and rewards (e.g. a dark, spooky graveyard).
NPC hubs
Throughout the Runiverse, Players will come across NPC Areas—Small, non-instanced NPC Hubs where Players can find Quests and Tradeposts. Upon release, there will be 7 of these accessible to Players; Zaros, Kobold's Crossing, Fur Gnome Town, Hedge Wizard Encampment, Evermoore, and the Sacred Pillars.
Cities
Cities are large, partially Player-owned Hubs that are accessed through a special interface when you're close. Each city is composed of a number of NPC Areas (which correspond to unique Districts or Areas of Interest) and a number of partially Player-owned Neighborhoods.
Each City has a special NPC Area called the "Commercial District" where Players can find beginner level Service Buildings of every type to start their journey. For release, the Runiverse will have 7 Cities:
- Markertropolis: Ruled by greedy aristocrats, the Red Wizard’s capital is home to the Stock Sanctuary, where Players will eventually participate in a simulated stock market to earn rewards.
- Evershine: Known as the most hedonistic of places, this city is home to the Yellow Wizards and the Runway, where Players will be able to show off their looks and compete for prizes.
- Cerulean Academy: Organized under the mantle of The University, the Blue Wizard’s home is a place where Players will be able to share their knowledge and learn the stories of the world.
- Gardenoa: Dedicated to preservation of the balance within the world, the Green Wizard’s city protects the Green Vault, where Players will eventually be able to grow their own gardens.
- Alessar's Keep: Home to the Great Zoo, where Players will eventually be able to display Bosses they've defeated. Calista's Citadel: This colorful City houses The Arcade - a smorgasbord of minigames.
- Goblin Town: What some might term a troublesome pile of clay, Goblin Town is not for the faint of heart (as evidenced by The Pits, where Players can enroll in PvP).