The Desert Bestiary: Difference between revisions

From wizzypedia
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 1: Line 1:
Bestiary Park is a colossal wilderness in the westernmost stretches of the Sand, between Atlanta's Pool and the Baobabs. The conservation precincts located within are operated and protected by the Barren Court's ecologists, technocratic peacekeepers who have been ceded sovereign control of the massive enclave. The region is famed for the wide array of exotic wildlife and vegetation endemic to each of its zones, and as a port of call for desert bound adventurers seeking familiars and companions to guide them on their journeys who know these wild lands well.
Bestiary Park is a colossal wilderness reserve in the westernmost stretches of the Sand, between Atlanta's Pool and the Baobabs. The conservation precincts located within are operated and protected by the Barren Court's ecologists, technocratic peacekeepers who have been ceded sovereign control of the massive enclave. The region is famed for the wide array of exotic wildlife and vegetation endemic to each of its zones, and as a port of call for desert bound adventurers seeking familiars and companions who know these wild lands well to guide them on their journeys.


If your wizard/warrior would like to seek a bond with a desert familiar/companion of their own, click [https://nftx.io/vault/0x094a6809a1830ff4dc844882321fad70c366ae59/buy/ here].
If your wizard/warrior would like to seek a bond with a desert familiar/companion of their own, click [https://nftx.io/vault/0x094a6809a1830ff4dc844882321fad70c366ae59/buy/ here].

Revision as of 10:57, 7 September 2022

Bestiary Park is a colossal wilderness reserve in the westernmost stretches of the Sand, between Atlanta's Pool and the Baobabs. The conservation precincts located within are operated and protected by the Barren Court's ecologists, technocratic peacekeepers who have been ceded sovereign control of the massive enclave. The region is famed for the wide array of exotic wildlife and vegetation endemic to each of its zones, and as a port of call for desert bound adventurers seeking familiars and companions who know these wild lands well to guide them on their journeys.

If your wizard/warrior would like to seek a bond with a desert familiar/companion of their own, click here.

Creatures of the Desert

The Rites of the Wilderness

𝕊𝕔𝕒𝕥𝕥𝕖𝕣𝕖𝕕 𝕒𝕔𝕣𝕠𝕤𝕤 𝕥𝕙𝕖 𝕒𝕟𝕔𝕚𝕖𝕟𝕥 𝕕𝕖𝕤𝕖𝕣𝕥 𝕒𝕣𝕖 𝕖𝕚𝕘𝕙𝕥 𝕓𝕦𝕣𝕚𝕒𝕝 𝕤𝕚𝕥𝕖𝕤, 𝕨𝕙𝕖𝕣𝕖 𝕥𝕙𝕖 𝕣𝕖𝕞𝕒𝕚𝕟𝕤 𝕠𝕗 𝕝𝕠𝕟𝕘-𝕗𝕠𝕣𝕘𝕠𝕥𝕥𝕖𝕟, 𝕡𝕣𝕚𝕞𝕠𝕣𝕕𝕚𝕒𝕝 𝕓𝕖𝕒𝕤𝕥𝕤 𝕝𝕚𝕖 𝕒𝕥 𝕣𝕖𝕤𝕥. 𝕎𝕙𝕖𝕟 𝕥𝕙𝕖 𝕝𝕒𝕤𝕥 𝕤𝕦𝕟 𝕤𝕖𝕥𝕤, 𝕒𝕟𝕕 𝕥𝕙𝕖 𝕎𝕪𝕣𝕞𝕙𝕠𝕝𝕖 𝕗𝕚𝕟𝕒𝕝𝕝𝕪 𝕠𝕡𝕖𝕟𝕤, 𝕥𝕙𝕠𝕤𝕖 𝕨𝕙𝕠 𝕔𝕠𝕞𝕖 𝕒𝕔𝕣𝕠𝕤𝕤 𝕥𝕙𝕖𝕤𝕖 𝕙𝕒𝕝𝕝𝕠𝕨𝕖𝕕 𝕘𝕣𝕠𝕦𝕟𝕕𝕤 𝕨𝕚𝕝𝕝 𝕗𝕒𝕔𝕖 𝕒 𝕔𝕙𝕠𝕚𝕔𝕖 𝕥𝕙𝕒𝕥 𝕥𝕙𝕖𝕪 𝕞𝕦𝕤𝕥 𝕝𝕚𝕧𝕖 𝕨𝕚𝕥𝕙 𝕗𝕠𝕣 𝕥𝕙𝕖 𝕣𝕖𝕤𝕥 𝕠𝕗 𝕥𝕙𝕖𝕚𝕣 𝕕𝕒𝕪𝕤, 𝕒𝕟𝕕 𝕒 𝕤𝕥𝕖𝕖𝕡 𝕥𝕠𝕝𝕝 𝕞𝕦𝕤𝕥 𝕓𝕖 𝕖𝕩𝕒𝕔𝕥𝕖𝕕. ℝ𝕖𝕝𝕖𝕒𝕤𝕖 𝕒 𝕟𝕦𝕞𝕓𝕖𝕣 𝕠𝕗 𝕦𝕟𝕚𝕢𝕦𝕖 𝕗𝕒𝕞𝕚𝕝𝕚𝕒𝕣𝕤 𝕓𝕒𝕔𝕜 𝕚𝕟𝕥𝕠 𝕥𝕙𝕖 𝕨𝕚𝕝𝕕𝕤 𝕒𝕟𝕕 𝕗𝕣𝕠𝕞 𝕥𝕙𝕖 𝕒𝕤𝕙𝕖𝕤 𝕚𝕟 𝕥𝕙𝕖 𝕤𝕒𝕟𝕕 𝕨𝕚𝕝𝕝 𝕣𝕚𝕤𝕖 𝕒 𝕔𝕙𝕚𝕝𝕕 𝕠𝕗 𝕥𝕙𝕖 𝕕𝕖𝕤𝕖𝕣𝕥 𝕣𝕖𝕓𝕠𝕣𝕟, 𝕣𝕖𝕥𝕦𝕣𝕟𝕖𝕕 𝕥𝕠 𝕥𝕙𝕚𝕤 𝕓𝕒𝕣𝕣𝕖𝕟 𝕝𝕒𝕟𝕕 𝕓𝕪 𝕥𝕙𝕖 𝕣𝕚𝕥𝕖𝕤 𝕠𝕗 𝕥𝕙𝕖 𝕨𝕚𝕝𝕕𝕖𝕣𝕟𝕖𝕤𝕤.